Full notes
Full Centralia: Homecoming update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Centralia: Homecoming changes
Completely redesigned collision of cabinets, the main character no longer gets stuck in open cabinets and bedside tables - Increased inventory - More first aid kits and cartridge - Increased map marker - Fixed a collision in the police station - Fixed not clear decapitation of zombies - New special effect for zombies - Fixed the first cut scene with a demon - Balanced damage for SVD - Balanced AI damage - Zombie bite time reduced from 3-2 seconds - Fixed fuzzy display of weapons near the walls - Added character death animation - Clearer display of dodging - Added new zombie animation - Changed animation height to crouch
Source
Changelog.gg summarizes and formats this update. How we read updates.
