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Steam News28 December 20256mo ago

Update 7A: New boss, Parry and combat improvments etc.

Changes: E2M5: -Marmore Gina, now has a second phase called "Mors Gina", this one is flying and moves different than first phase. -Marmore Gina now has a proper "corpse". -New cutscene in E2M5 for phase transmission.

Full notes

Full Cenk The Chopper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes8 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
addedMarmore Gina, now has a second phase called "Mors Gina", this one is flying and moves different than first phase.
addedMarmore Gina now has a proper "corpse".
addedNew cutscene in E2M5 for phase transmission.
addedNew Music added.
addedNew skybox
fixedBug where loading checkpoint doesn't work fixed.
Parry checking frame515Parry checking frame increased, buff

Cenk The Chopper changes

addedMarmore Gina, now has a second phase called "Mors Gina", this one is flying and moves different than first phase.
addedMarmore Gina now has a proper "corpse".
addedNew cutscene in E2M5 for phase transmission.
addedNew Music added.
addedNew skybox

Changes:

E2M5:

-Marmore Gina, now has a second phase called "Mors Gina", this one is flying and moves different than first phase.

-Marmore Gina now has a proper "corpse".

-New cutscene in E2M5 for phase transmission.

-New Music added.

-New skybox

-Bug where loading checkpoint doesn't work fixed.

Parry:

-Parry checking frame increased from 5 to 15. The checking frames are different from the parry windows, they have their own timers.

-Melee parries now displays flash flare.

-Bug with deflector causing game to stop fixed.

-E2M3 now has a new room.

-E2M4 some textures has changed.

-The bug where Finishers can push player out of bounds is now fixed.

-New command has added, `load_cp [integer]` is for loading specific checkpoints in the current level.

-The command `load_scene [string]` is no longer case sensitive.

-New finisher animation for the following enemies: Besti, Crustay and Snail.

-In Sickles, changing direction for a charged attack now become easier.

-Style rank requirments has changed. Higher ranks now require more points.

-The bug where not being able to buy Boomrang for Sickle without Hook upgrade is fixed.

Additional note:

The previous update was long time ago and I wanna finish this update before end of the year. So some stuff can be look rushed.

I'll make some small patches in the future. Especially for the Mors Gina boss difficulty balance, cutscenes and sounds.

Source

Steam News / 28 December 2025

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