Full notes
Full Celsius Strays update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Compatibility
- UI and audio
Celsius Strays changes
Hi,
New version and this one makes a lot of changes!
In particular this upgrades to BROKVN engine to 1.0 with some benefits like
Several new translations (German, Spanish, Turkish, Japanese) (thanks to the respective translators!),
Better music loops,
Interpolation issues fixed (white outlines which were visible sometimes on characters),
Animations which could stay on screen after changing room,
Choices topics now display when exhausted!
0.2.0
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Added German, Spanish, Turkish, Japanese translations.
Refactorized all the code.
Upgraded to BROKVN 1.0:
IMPORTANT: OLD SAVES COMPATIBILITY NOT GUARANTEED
Choices variables have changed and functions handling too. The game is still in development.
Added: Button to show/hide the talking interface: TAB / Y on Xbox controller / 3 fingers tap.
Added: 4K resolution option (NB: The assets themselves aren't 4K resolution but this allows crisper text and scaled elements)
Improved: We can now skip lines by clicking in autoplay mode.
Improved: Dialogue already seen: we now track lines instead of whole dialogue.
Improved: Music loops are now much better or even perfect, no more hiccups when it restarts the loop!
Fixed: Interpolation issue (white outline) for elements like Kins/Dart and red cloth when using big resolutions.
Fixed: Animations had a small probability to be left on screen when switching room.
Fixed: Saving then changing language should now refresh hotspot names.
Fixed: Pressing "autoplay" would move the mouse cursor accidentally.
- FixedAdded a separate "topic over" display for choices with topics to exhaust.
Source
Changelog.gg summarizes and formats this update. How we read updates.
