けものフレンズ Cellien May Cry
Steam News 12 July 20232y ago

Updated to version 1.31.2

- Tweaked the timing when the Serval, Another Serval, and "Dark Serval" jump attack animation pauses. - Fixed a bug where the movement speed of pile attacks would decrease if the process slows down at the moment Serval…

Update log

Full けものフレンズ Cellien May Cry update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Maps
fixedTweaked the timing when the Serval, Another Serval, and "Dark Serval" jump attack animation pauses. - Fixed a bug where the movement speed of pile attacks would decrease if the process slows down at the moment Serval used pile attacks. - Fixed so that the animation pause timing for Serval, Another Serval, and “Dark Serval” jump attack, pile attack, and bolt attack is the same every time. - Fixed a bug that disables the weak point damage judgment when "Birdlien" performs a fireball attack. - Fixed a bug that the texture of the terrain of "The Mountain" midpoint was not displayed properly. - Fixed a bug where map chips other than balls were not displayed even when stepping on the light switch when level 4 or higher in "PARKMAN". - Fixed a bug where the number of balls acquired may be increased by 2 if the process slows down at the moment of acquiring the ball in "PARKMAN". - Fixed a bug where a special line would be displayed when defeating "Queen" with Another Serval in battle training "Boss Rush 1". - Optimized preloaded shader variant collection. - Optimized Sandstar ejection particles and gold acquisition particles.

- Tweaked the timing when the Serval, Another Serval, and "Dark Serval" jump attack animation pauses. - Fixed a bug where the movement speed of pile attacks would decrease if the process slows down at the moment Serval used pile attacks. - Fixed so that the animation pause timing for Serval, Another Serval, and “Dark Serval” jump attack, pile attack, and bolt attack is the same every time. - Fixed a bug that disables the weak point damage judgment when "Birdlien" performs a fireball attack. - Fixed a bug that the texture of the terrain of "The Mountain" midpoint was not displayed properly. - Fixed a bug where map chips other than balls were not displayed even when stepping on the light switch when level 4 or higher in "PARKMAN". - Fixed a bug where the number of balls acquired may be increased by 2 if the process slows down at the moment of acquiring the ball in "PARKMAN". - Fixed a bug where a special line would be displayed when defeating "Queen" with Another Serval in battle training "Boss Rush 1". - Optimized preloaded shader variant collection. - Optimized Sandstar ejection particles and gold acquisition particles.

Source

Steam News / 12 July 2023

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