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Steam News23 July 20261mo ago

Nanobots: Expanded - Patch Notes

HOTFIX 48.87 Fixed a bug where some Cryptids images were too large in the Explore: Cryptids event Fixed an issue where player icons would not move when advancing through Explore events Fixed a bug where the Nanobots but

In this update6

Full notes

Full Cell to Singularity - Evolution Never Ends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes5 additions11 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Store
  • Performance
fixedHOTFIX 48.87
fixedFixed a bug where some Cryptids images were too large in the Explore: Cryptids event
fixedFixed an issue where player icons would not move when advancing through Explore events
fixedFixed a bug where the Nanobots button disappeared between the second and third challenge
addedAdded an in-game link link to The Future dev diary
addedIt’s been two months since Nanobots were revamped. With a more extensive Reality Engine upgrade tree, Nanobots now have improved intelligence, duration, and speed to better streamline progression through the Primary Simulation. These improvements made Nanobots the overnight star of the simulation. But what if they didn’t stop there? Find out in...

Cell to Singularity - Evolution Never Ends changes

fixedHOTFIX 48.87
fixedFixed a bug where some Cryptids images were too large in the Explore: Cryptids event
fixedFixed an issue where player icons would not move when advancing through Explore events
fixedFixed a bug where the Nanobots button disappeared between the second and third challenge
addedAdded an in-game link link to The Future dev diary

HOTFIX 48.87

  • Fixed a bug where some Cryptids images were too large in the Explore: Cryptids event

  • Fixed an issue where player icons would not move when advancing through Explore events

  • Fixed a bug where the Nanobots button disappeared between the second and third challenge

  • Added an in-game link link to The Future dev diary

Hi Universe Architects,

We’re back with another Quality of Life update, and this one builds on a familiar favorite.

It’s been two months since Nanobots were revamped. With a more extensive Reality Engine upgrade tree, Nanobots now have improved intelligence, duration, and speed to better streamline progression through the Primary Simulation. These improvements made Nanobots the overnight star of the simulation. But what if they didn’t stop there? Find out in...

Nanobots Expanded: New Skins Video - Watch now on Youtube

Nanobots Go Beyond

Nanobots are no longer contained to the Primary Simulation. That’s right – our favorite little bot friends can fly further than ever before into Mesozoic Valley, the Beyond, and every single Explore Event. This is also the first time Nanobots will work in the Beyond!

Players can now purchase three new upgrades in the Reality Engine, one for each side simulation: Event Simulation Fleet, Mesozoic Simulation Fleet, and Beyond Simulation Fleet. Players who previously purchased the Side Simulation upgrade have instant access to the three new upgrades.

That means that all Primary Simulation upgrades, like Nanobot Multibuy and Nanobot Autostart, will now apply to side simulations as well. With a new level of efficiency present in the entire simulation, purchasing Nanobot upgrades is more valuable than ever before.

New Cosmetics

To celebrate the release of Reboot: Nanobots, we invited the community to submit their own Nanobot designs with the Design a Nanobot Skin Contest. It was a tough competition, but three emerged victorious.

In this update, we’re officially adding those skins to the Logit Store:

  • Work up an appetite with Nano Burger

  • Ride through the wild, wild west with Cowboy Nanobot

  • Escape the simulation with Glitch Nanobot

We’re super excited to finally implement these designs in the simulation, and we’ll continue to add more cosmetic options for players to express themselves with in the future.

Quality of Life Improvements

We’ve made several other Quality of Life adjustments to the simulation.

Improvements:

  • The cost of certain stackable upgrades has been reduced

    • These upgrades include Entropy Booster XII, Entropy Speed Booster VI, Metabit Booster VI, Knowledge Booster V, Idea Speed Booster V, and Idea Booster XII

  • Nodes leading into Crustacean content have been reduced in price to make progression easier

    • These nodes include Jointed Legs, Arthropod, Mandibles, and Four Antennae

  • The opacity of the Nanobots’ Autobuy icon animation has been adjusted to be more visible

Other Fixes:

  • Major memory usage improvements were made to address performance issues and crashing

  • Resolved an issue where the Shark Week achievement was awarded before players met the requirements

  • Bugs caused by item information not loading properly

  • Velociraptor using the Compsognathus sound effect

  • Sauropoda using the Brachiosaurus sound effect

  • An issue where mutagen was not counting towards mission progress

  • Zoom functionality not working as intended

  • The cloud save button now shows up less frequently after being dismissed

  • Overall bug fixes for crashing on older devices

Nanobots: Expanded is available to play now on Steam and will be available on Android and iOS by July 29th at 11:59 PM EDT.

We’re always looking for ways to improve the simulation, and we’d love to hear your thoughts and suggestions for new updates in the comments. To celebrate the release of Nanobots: Expanded, we’re also hosting a Devs Unleashed livestream on Friday, July 31st at 11:30 AM EDT. Join us in the official Discord, or watch the stream on YouTube or Twitch, to chat with the devs about Nanobots, clouds, and something else special.

While players wait for the next release, get ready for Spooky Summer! Explore: Cryptids – Face Your Fears will be returning for a limited time on August 3rd at 11 AM EDT and will run until August 6th at 4:50 PM EDT. Take this chance to earn The Unknown limited event badge before it’s gone.

As always, we appreciate your continued support while we work to make the simulation better than ever.

Stay cellular,

  • The Cells Team

Source

Steam News / 23 July 2026

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