In this update5
Full notes
Full Cell Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
Cell Command changes
✨ NEW
(Music) Menu:"Cytokinesis" by 4NoteClover (a Cell Command player!). You may need to fix what menu music you have banned if you've banned any in the JUKEBOX menu.
🧬 BALANCE
(Abyss Eye Cell) Armour: Size Max 4 → 3.
(Commander) Cordycep:
Abyss cells with Reflect won't deflect shroom.
MULTI commands will now actually shroom all Abyss cells within command Range. Shroomed Abyss cells won't recognize that another Abyss cell is shroomed, however (so don't report that as a bug).
(Status) Radiation: commands that apply Radiation to a target now also transfer over the user's Radiation Damage value.
This can be considered a buff to ːcdnaːːgdnaːːgdnaːːtdnaː Gammaggot since it comes with a command for this.
♻️ CHANGES
Award:
Attack Of The Clones: Clarified unlock conditions.
Instagib: 3s timer will no longer be reached faster when x3 speed is active.
Abyss Transmissions: Delay between messages 6.875 s → 5.625 s.
(Commander) Synapse: Your first cell's actions are skipped (unless it's the only cell remaining, so that you can use buttons like Pause Run or a Life), since there's nothing you can do with this cell.
(Mode) GLOOM:
Tiles in a 3x3 grid around spawns will have gloom cleared to start.
Gloom near the edges will no longer appear lighter (looks better if it doesn't).
🛠️ FIXES
(Boss Cell) Antefort:"widdling" → "whittling" in Boss Info.
(Perk) Vaccine: Was deactivating upon using a life when defeated during a mission.
(Award) Attack Of The Clones: Can now trigger if you have 4 cells with matching DNA, but more than 4 cells (where the fifth or sixth cell doesn't match the other's DNA).
Beginner tips (the ones that appear on the SETUP menu) will now automatically be marked read upon your first victory.
For some players, boss cells for defeated bosses were supposed to be automatically discovered upon starting the game after 1.0.5 but it didn't work - now it does.
Conditions that check if Move Max = 0 will now work even when Move Max has went negative (which isn't always obvious since it will always display as 0).
(Abyss Cell) ːcdnaːːgdnaː Eroder, ːcdnaːːcdnaːːgdnaː Sapper, ːcdnaːːcdnaːːcdnaːːgdnaː Sabotager: Will now use their Damage-reduction commands on cells with Damage 1 commands (in other words, they can reduce Damage to 0 now, which was originally intended).
(Commander) Atrax: Eye cells during The Abyss fight will now be marked.
The Abyss: Using a life no longer breaks everything.
Some Right Click / Spacebar settings would let you do things you shouldn't be able to while selecting a gadget target.
FAN ART
All from the official Cell Command Discord!
@suptoast Steam post imageSteam post imageSteam post imageSteam post image
@nokoribiprojectis Steam post image
@vr_the_great3546
Steam post imageSteam post imageSteam post image
Play The First Game: Genome Guardian
Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.
Source
Changelog.gg summarizes and formats this update. How we read updates.
