Full notes
Full Cell Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Store
🧬 BALANCE
(The Abyss): Minor buffs to some of its eyes.
♻️ CHANGES
From now on, only updates where the middle version number increases will require a run reset.
For example, this update won't reset paused runs since it's going from 1.0.3 → 1.0.4.
Once 1.1.0 hits, that update will reset paused runs.
I'll always put a warning up top if an update resets runs anyways.
🛠️ FIXES
(Boss) Covert Chameleon: It could be won without actually eliminating Chameleon (by simply attempting to move through it), which wasn't intended. If this happened to you, you'll discover the Chameleon boss cell on boot.
Edited/removed some outdated tips.
Fixed an Abyss transmission that would show a blue upwards arrow in it.
(Commander) Joker: 🃏
Play The First Game: Genome Guardian
Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.
Source
Changelog.gg summarizes and formats this update. How we read updates.
