Full notes
Full Celestial Lumina update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Celestial Lumina changes
During this week's Steam Next Fest, we've made a few changes to Celestial Lumina's demo.
Removed the Castle start. We figured this would slow the experience down for players as they would rather begin in a more open area. The demo now begins in the Fernlight Grove area.
Fixed Pathfinding Issues.
Added "Walt, the traveling bard"
Fixed Scene Loading Inconsistencies.
Made Area Transitions Faster
Fixed Sword Pogo Hitbox
Added SFX to Flower Enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
