In this update2
Full notes
Full Celestial Hearts update
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Repeated intro
Hello everyone!
What changed
- UI and audio
- Gameplay
Celestial Hearts changes
The launch of Celestial Hearts exceeded my expectations, having even outperformed the launches of my previous two best sellers Knight Bewitched 1 and 2. So far I've only needed to release two minor bugfix patches!
I mentioned this in my previous patch update, but if you're reading this and you've finished (or are close to finishing) Celestial Hearts, I'd greatly appreciate it if you could leave a review. Reviews, especially from those who bought the game directly from Steam, are crucial to the continued sales of any indie game including Celestial Hearts. As of this update, I need 6 more reviews to get an official Steam rating.
Celestial Hearts for Android
The good news is that I'm working on porting Celestial Hearts to the Google Play Store. The bad news is that the engine Celestial Hearts wasn't designed with mobile performance in mind. I'm working on finding ways to improve the UI and performance, but most likely the Android port will only be available for download on high-end modern devices.
(yeah...still trying to figure this out)
My next project
I've mentioned this previously as well, but I'm currently working on an Enhanced Edition of my bestseller Knight Bewitched. I'll be making an "official" announcement in a week or two to document all the changes as well as the Kickstarter campaign I'll be launching to fund the art illustrations and original soundtrack.
That's all for now. Until next time!
Source
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