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Full notes
Full CDF Starfighter VR update
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What changed
- Compatibility
- Performance
- UI and audio
CDF Starfighter VR changes
It is here! After 2 years work on the remastered version, and some extensive testing and further tweaking thanks to a few starfighters who have played and given feedback on the beta opt in and who have helped shaped the new game over the last few months. A HUGE THANKS TO YOU GUYS! YOU KNOW WHO YOU ARE!!
MAJOR CHANGES AND IMPROVEMENTS
Huge Performance Increase! Control Issues fixed Up! Crashes fixed up! All new cockpits! Improved User Interface and Menu system! Shaking problems Fixed up! Game install size halved! Much quicker loading times! Huge graphics and overall performance overhaul! Improved sound and attenuation! New content and features! Improved AI and flight mechanics! ZERO-G-NAVIGATION/ORIENTATION - real time heads Up display elements! Improved Visual Effects and special; effects! Fixed up numerous bugs and space anomalies! Added new support for more VR headsets and motion controllers! All HOTAS are now be compatible!
What has changed since the original release version in 2017 (version 1.06)?
MASSIVE engine change/Upgrade and fix ups!
The original game was fist developed in 4.2 and went to 4.12 (unreal engine version) in 2017 after Early Access. The remastered version has taken the game from unreal 4.12 to 4.23 which is one of the most recent engine versions at the timing of the remastered release. Using one of the latest version has many benefits including future support and a much better overall VR experience.
Now supports Windows mixed reality headsets and motion controllers!
The original game had many limitations to hardware and controls. The remastered version now supports more VR headsets and now supports motion controllers. When the game was originally designed motion controllers where not available and standard. All hotas should now be easy to set up and all game pads are now supported and can be configured to how you want to play.
Optimisations and Better performance
A lot of work has been done to optimise a lot of the game. The original game was over 24gb while the remastered version is just 12gb. Loading times are now much quicker and the game now runs much better than the original game. The game now supports other features such as vulkan and also uses some more vr optimisation features.
Improved HUD elements and cockpit displays
All 6 player ships now have all new revamped cockpits. The new cockpit look and feel much better and have some new features. There is now a real time orientation and position display along with other features and improvements to all 6 unique ships. The UI has also had a make over to make it clearer and better suited for the game.
Major Bugs and Issues from the original have been fixed up
A lot of the bugs and problems encountered my most have now been fixed up to make it a much more fun and enjoyable experience. The crashes have gone allowing you to play the campaign or other modes without constant crashes and hang ups. The shaking problem has been addressed and now plays much smoother which makes it a much more enjoyable experience. Controls issues have been fixed up and with the inclusion of motion controller support the game is now much easier to play for everyone. Menu`s have been improved and make aspects of the game much more accessible. Lots of other bugs and issues have been fixed up and improved on.
Source
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