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Steam News3 March 20215y ago

CD-RUN Release version: 1.9.0

CD-RUN Release version: 1.9.0 Team Mode has been added for Round and Score type games! When team mode is enabled, when you press "Random" for player facial features, it will keep the same color of the team you are on.

Full notes

Full CD-RUN update

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What changed

1 fix3 additions1 change1 removal
  • Gameplay
  • UI and audio
addedTeam Mode has been added for Round and Score type games! When team mode is enabled, when you press "Random" for player facial features, it will keep the same color of the team you are on. CPU teams will be added in size by the largest amount of players on a team. So if there are two people on the Blue team and they add CPU players, it will add two CPU players with a random team color. If three players, then three CPU players. Some level patterns are shorter in height when team mode is enabled to encourage teamwork and not totally wrecking everyone else quickly in a match.
addedUnique CPU Color flag: when you add CPU players, you have the option to try to make their color different than the existing human players colors.
addedA new race song has been added. Six race songs in total now!
removedThe level used to have six block type graphics on it, now there are 8. One of them was removed and replaced too as it looked odd when traveling at high speed in a level.
changedXbox button iconography on the Xbox platform!
fixedBug Fixes: When the level would move at high speeds and a "Next Track" behavior occurred, it would skip placing the level column correctly and make it look like the level was "catching up with itself". This has been fixed as the level movement has been optimized. You could earn a lot of achievements by simply having the CPU players play. This has been fixed to where only one achievement can be unlocked based on CPU play, the rest must have a player playing in a match now. The CPU players have been fine tuned a little bit more.

CD-RUN Release version: 1.9.0

  • Team Mode has been added for Round and Score type games!

    • When team mode is enabled, when you press "Random" for player facial features, it will keep the same color of the team you are on.

    • CPU teams will be added in size by the largest amount of players on a team. So if there are two people on the Blue team and they add CPU players, it will add two CPU players with a random team color. If three players, then three CPU players.

    • Some level patterns are shorter in height when team mode is enabled to encourage teamwork and not totally wrecking everyone else quickly in a match.

  • The Distance game type has had an overhaul. It is now a cooperative mode where all the runners are on the same side and attempt to get the longest run where the score is sent to a leaderboard, delineated by game difficulty: easy, normal, or hard.

    • When a player is out of the match, they will enter a queue and rejoin the match after a few seconds.

    • When a run in Distance is completed, the score will be uploaded as your personal best to the leaderboards on the platform you play. The player who is signed in at the time is the one who receives the credit for the run.

  • Unique CPU Color flag: when you add CPU players, you have the option to try to make their color different than the existing human players colors.

  • A new race song has been added. Six race songs in total now!

  • The CD logo on the title screen can be spun for fun.

  • Both the L and R buttons allow the user to run now too.

  • The level used to have six block type graphics on it, now there are 8. One of them was removed and replaced too as it looked odd when traveling at high speed in a level.

  • Xbox button iconography on the Xbox platform!

  • Gradual difficulty is now present in the generated level. There are some circumstances that allow you to easily kill all your opponents which have been toned down until the distance traveled is 100 or more. Which is when the pits start. Enjoy!

  • Bug Fixes:

    • When the level would move at high speeds and a "Next Track" behavior occurred, it would skip placing the level column correctly and make it look like the level was "catching up with itself". This has been fixed as the level movement has been optimized.

    • You could earn a lot of achievements by simply having the CPU players play. This has been fixed to where only one achievement can be unlocked based on CPU play, the rest must have a player playing in a match now.

    • The CPU players have been fine tuned a little bit more.

  • Overall game speed has upped.

Source

Steam News / 3 March 2021

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