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Steam News30 May 20242y ago

Past month of fix updates

We have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates: Reassigned keyboard shortcut layouts Gamepad support improved by a notable margin Added outlining to world pad s

Full notes

Full CBS: Desolation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • Balance
changedWe have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates:
changedGamepad support improved by a notable margin
addedAdded outlining to world pad selection
fixedFixed an issue where starting story mode a second time in the same game session would mess up story progression
changedImproved algorithms where a unit gets stuck mid way, which now attempts rerouting during routine checks to fix the issue
changedSimulation is handled better accross the game world, improving performance and issues in garbage collection and alike

CBS: Desolation changes

changedWe have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates:
changedGamepad support improved by a notable margin
addedAdded outlining to world pad selection
fixedFixed an issue where starting story mode a second time in the same game session would mess up story progression
changedImproved algorithms where a unit gets stuck mid way, which now attempts rerouting during routine checks to fix the issue

We have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates:

  • Reassigned keyboard shortcut layouts

  • Gamepad support improved by a notable margin

  • Added outlining to world pad selection

  • Fixed an issue where starting story mode a second time in the same game session would mess up story progression

  • Improved algorithms where a unit gets stuck mid way, which now attempts rerouting during routine checks to fix the issue

  • Simulation is handled better accross the game world, improving performance and issues in garbage collection and alike

  • Fixed an issue where summoned skeletals would not disappear.

  • Improved effect calculations of dexterity stat, having it modify build and encounter speed, which also case dependant on health conditions.

  • Now the game will only use generic saving methods.

  • Game will strictly filter all non 9:10 aspect resolutions out, forcing the minimum resolution of 1920x1080

Source

Steam News / 30 May 2024

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