In this update3
Full notes
Full Caves of Qud update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- UI and audio
- Store
- Gameplay
Caves of Qud changes
It's Alexandra here from Kitfox with an assortment of game news while the team remains in the midst expansion, porting, and localization efforts. They've truly grown at least one extra arm to be able to do all that!
Nominate Qud for the Steam Awards 2025
The Steam Award nominations are now open! This year, Caves of Qud is eligible for MOST of the award categories, so make sure you vote for as many as you feel is appropriate. Maybe Story-Rich Game, Soundtrack, or Steam Deck? Sit Back and Relax for the sicko voters???? You can nominate for all the awards here: https://store.steampowered.com/steamawards/nominations/2025
Mod Jam results
The latest Qud mod jam just concluded with a new batch of creative mods inspired by the theme "reanimated Monster Mash". You can download the mod pack and check out the monstrous entries yourself. We hosted a showcase stream with librarianmage, Sol, Alexandra, and Jason, where we celebrated all the entries. Watch to the end to see a final showdown with all the mods! You can watch the VOD on the Kitfox Youtube:
Switch port announcement
Hey folks, Jason and Brian here. Unfortunately we have to delay the switch release of Caves of Qud until January. The port took a little longer to meet our bar of excellence than we were hoping for. And given Caves of Qud's long development timeline, what matters most to us is releasing the best possible version of the game, even if it means delaying a month. The good news is we're confident about the January timeframe. So, we will see you on Switch soon.
That's all, friends. We'll have another general Qud update next month. Until then, live and drink.
-Kitfox and Freehold Games
Source
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