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Steam News14 May 20251y ago

Beta Update - May 14, 2025

210.8 - 'beta' branch The score screen now displays the correct number of lairs you found. Switched the icons of Steady Hand and Steady Hands.

Full notes

Full Caves of Qud update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes6 additions1 change1 removal
  • Compatibility
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
changed210.8 - 'beta' branch
addedAdded a new advanced option 'Show popups when you dismember or decapitate someone'
addedAdded new directional keybinds to auto-walk to specific edges of the map
fixedFixed some dynamic language when describing unknown jewelry.
fixedFixed a typo in tongue twist.
fixedFixed dynamic grammar issue with hindren scout's description.

Caves of Qud changes

changed210.8 - 'beta' branch
addedAdded a new advanced option 'Show popups when you dismember or decapitate someone'
addedAdded new directional keybinds to auto-walk to specific edges of the map
fixedFixed some dynamic language when describing unknown jewelry.
fixedFixed a typo in tongue twist.

210.8 - 'beta' branch

  • The score screen now displays the correct number of lairs you found.

  • Switched the icons of Steady Hand and Steady Hands.

  • Clarified that some abilities let you jump over creatures in Jump's skill description.

  • Added a new advanced option 'Show popups when you dismember or decapitate someone'

  • Added new directional keybinds to auto-walk to specific edges of the map

  • Fixed some dynamic language when describing unknown jewelry.

  • Fixed a typo in tongue twist.

  • Fixed dynamic grammar issue with hindren scout's description.

  • Walls created via 3D cobblers or step sowers no longer inherit your phase.

  • The high mecha in Reclamation is now loved by the Putus Templar.

  • Fixed a bug that caused creatures to prioritize hostiles farther away, causing them to frequently get blocked in narrow passages.

  • Fixed a bug that caused creatures to sometimes ignore stationary hostiles that were shooting at them.

  • Fixed a bug that caused some epilogue conversations to be inaccessible when marooned.

  • Fixed a bug that caused Jab to sometimes not work with chimeric hands.

  • Fixed a bug that caused you to lose your followers when recoming at Gyl.

  • Fixed a bug that caused custom time clocks to not display in other planes.

  • Fixed a bug that caused water rituals with followers to skip awarding reputation for loved factions beyond the first.

  • [modding] Crystallinity is now added via its mutation entry, allowing its class to be changed.

  • [modding] You can now define a 'Reputation' xtag for various state used by the GivesRep part, such as 'LovedBy', 'LikedBy', 'NotDislikedBy', etc.

  • [modding] Adding an invalid object to cybernetics population tables will no longer prevent world generation, instead logging an error.

  • [modding] Fixed a bug that caused custom clock images to fill the available space in the status bar.

  • [modding] Fixed a bug that sometimes caused the wrong extrinsic attack to be removed when processing a melee action.

  • [debug] Added 'shimmering' wish which gives you the effect of eating earer's flesh.

Source

Steam News / 14 May 2025

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