Full notes
Full Caveblazers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
Caveblazers changes
This version has a bunch of quality of life changes, almost doubles the amount of daily traits, and makes a few changes to the branches. The previous_build branch has been updated to v1.3.0b, there's a new branch for version 1.2.1 since this is the last version before updating from GMS1 to GMS2. The alternate and default branches have also been switched around. So if you previously have been using the alternate branch because it has better performance, you should switch back to the default branch.
v1.3.1 Change List
Improved controller prompt images
Controller button images shown in settings instead of names
Option to use Nintendo Switch button prompts
Inventory button now defaults to Y / Triangle on controllers
Chance of starting with an experimental weapon in dailies
New daily traits!
Super fun blur effect on pause menu
Magic Bomb Blessing now creates projectiles from more sources, and the number of projectiles is based on the size of the explosion
Controller rumble for Xbox controllers (option to reduce/disable in settings)
Fixed Medusa not triggering when jellies are turned in to chickens
Fixed pressing B on leaderboards menu closing & reopening on game over screen
Fixed some fonts being cut off
Should fix vsync-related performance issues people were having
v1.3.1a Change List
Added support for plural dialogue lines when translating - Add an "s" to the tag. e.g:
Popular challenge is now easier
Font for leaderboards is now less weird
Fixed some ds4 issues
Fixed challenges & cards needing restart to update language
Fixed words larger than panels freezing game (they're now hypenated)
Fixed error when 2nd player joins
Fixed killing a boss while the camera is focused on them locking out the player
Fixed old man shaking when getting up from chair
Steam Cloud should now also be fixed
v1.3.1b Change List
The Odd Ring is now 8x more likely to drop
Disabled being able to switch language mid-game
Added some missing Chinese & Japanese characters
Fixed Crowbill items & Tomlock being English-dependant
Fixed boss projectiles targetting Occulent Orbs
Fixed orcs only dropping 1 item if they have a stack
Fixed some daily traits not working in Custom Mode
Fixed some controller issues
v1.3.1c Change List
Fixed missing Chinese/Japanese characters
Better spacing on Chinese/Japanese characters for arena item/blessing descriptions
Fixed not being able to change language after returning to the main menu
Improvements to other languages fitting in the UI (WIP)
Optimized explosions a little
Orc respawns per level are now limited
v1.3.1d Change List
Fixed mini kullos not being stunable
Extended modifier life if the target enters a door
Twilight relic corruption is slightly slower
Twilight relic increases the amount of treasure on each level
Fixed missing tiki grubs & cave trolls
v1.3.1e Change List
Inventory panel autosize improvements
Journal item panel autosizing
Improvements to some language spacing
Improved Russian font from ZoG
Date is now translatable
Fixed some prompts not updating with language change
Help Translate Caveblazers!
This update also contains support for language translations! Head over to this topic on the Steam forums for more info: https://steamcommunity.com/app/452060/discussions/0/1708438218852160904/ Thanks! ːsteamhappyː
Source
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