Full notes
Full Caveblazers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- Balance
Custom Mode allows players to modify the game's rules. Giving them the ability to reduce the game's difficulty while they get to grips with the game. In this mode you can disable bosses & enemies, slow down the game speed, make enemies and bosses easier, enable "Experimental Weapons", and more! This new game mode aims to improve the game's accessibility while also including some fresh new features for long-time players. We recommend playing without Custom Mode to start with. Challenges, Achievements, Unlocks, Leaderboards and Stats are disabled in Custom Mode There's also some new items in regular mode for you to enjoy! ːsteamhappyː
v1.3.0 Change List
Custom Mode!
New items!
More magic items in the arena shop!
Items collected is no longer shown on game over screen since it doesn't contribute to your score
Bleed Resist has been replaced by Magic Resist in the character stats page of inventory, since bleed resist is always 0%
Lightning Blessing now does not deal killing blows
Orcs are staggered if they are hit during their ranged attack wind-up - This helps to make ranged combat against orcs more viable
Orcs have a short window after ranged attacks where they cannot melee attack - This stops the crazy ranged + melee attack combo that orcs used to pull off
Option to turn off the game's ending in Game Settings
Fixed blood shrines giving 3+ tier blessings
Fixed olive hair showing as "undefined"
v1.3.0a Change List
Discovered potions now have a green or purple background depending on whether they're positive or negative
Fixed arena end screen
Fixed experimental item tanks blocking levels
Fixed epilogue error
Fixed Crowbill Ring's initial text
Fixed "None" spikes not working
Fixed opening "Load Presets" when there are no presets
Fixed Demon Orcs destroying boomerangs
Fixed arena enemies being available in Custom Mode when you don't have the DLC
v1.3.0b Change List
Fixed Magnetism Blessing tier 2 being super slow
Fixed some arena cards sometimes not proccing at wave start
Fixed downward strikes not counting as melee kills sometimes
Fixed Interluder affecting co-op partner
Fixed beetles, totems & grinder turret friendly fire
Fixed Shadow Wand being able to get out of Iron Face boss room
Fixed not being able to rebind controls with PS4 controller
Source
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