Full notes
Full Caveblazers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
- Store
More minor changes & bug fixes in this one! Check out the development roadmap for details about bigger updates in the future:
v1.0.3 Change List
Tweaks
Royal Ring & Crown Ring can now be supered
Daily Traits can be seen on the pause menu
Tick shown next to perks you've won the game with (will not work for pre-1.0.3 wins)
Phantoms no longer pick up items
Xandu Blaster is slightly less accurate
Unsupported characters in the leaderboards font now show up as blocks, instead of blank
Cyrillic characters are now supported in the leaderboards font
Faster menu intro (especially when quitting from in-game)
Confirm panels for "Exit" and "Restart" buttons in pause menu
Option to turn off confirm panels in settings
Vampire Perk no longer deteriorates your health in "passive" rooms
Primer Blessing now drops Primers next to you if your inventory is full
Favourite weapon stats no longer count the starting bow & sword
Morningstar Blessing kills count as melee kills
Bats are a little more predictable & telegraphed
Increase controller deadzone to stop bombs & powitzer shooting backwards from controller flick
Analog deadzone option in controller settings
Bug Fixes
Fixed Super Shadow Book error
Fixed Shadow Scarab error
Fixed switching ranged weapon to throwing ranged weapon through hotkeys crash
Fixed Goliath occasionally crushing player when changing shape
Fixed Powitzer quickslot bug
Fixed relic room on Magma Core blocking path occasionally
Fixed Xandu Blaster & Tomlock not working with Ricochet Blessing
Fixed typo in Dominae journal entry
Fixed Thautic Blessing Tier 2 restoring 30 health instead of 50
Fixed homing arrows homing towards non-damageable things
Fixed Gold Skull charging while active
Fixed error when being crushed by block in puzzle room
Fixed taking double damage from blood shrines when double tapping
Fixed Iron Face knocking back player from some magic projectiles
v1.0.3a Change List
Final Boss final phase shield lasts for less time
Final Boss final phase knocks back players
Added vertex_method option in settings.ini which may help people with slowdown issues on powerful systems
Fixed Champion Blessing being super expensive with the "Pay For Blessings" Daily Trait
Cleric's Orb now only drops if you're using the Cleric Perk
v1.0.3b Change List
Improved performance
Alt+Enter to toggle fullscreen
New daily traits!
Fixed Super Spiked Ring causing chain bleeding
Boss damage increases in later levels
v1.0.3c Change List
Orcs spawn less often
Orcs spear throw cooldown increased
Orcs spear throw wind up slightly increased
Fixed orcs getting stuck in throwing animation
Fixed going to Shrouded Land on dailies
Fixed poison from Poison Slimes counting as self-damage
v1.0.3d Change List
Hold buttons to scroll through menus
Fixed objAC crash when plugging in extra controller
Blessing descriptions last for 1 second longer
Fixed shadow items not showing up in shops
Fixed flash when unpausing
Reduced delay between waves in arenas
Sped up Dominae's attack frequency
Gatekeepers are now immune to spikes
Fixed starting with health-altering blessings not working on dailies
v1.0.3e Change List
Fixed end boss lever crash
Fixed teleportation rune bug
Option to remove flashy sword menu intro (in settings.ini)
Fixed camera on boss levels being too low
v1.0.3f Change List
Fixed cropped text issue
Source
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