Full notes
Full Cave of Mystery update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Cave of Mystery changes
Since the launch of the demo, we have had a lot of players and people enjoy the game. This lead JiggleKnights to push the demo farther in preparation for Next Fest.
We officially casted an actor for King Flute, before he was the same actor as Gregl but with a voice modulator down one octave.
We have added an immense amount of effort into the combat system. This includes:
-Greater hit reactions
-Stamina Management
-Animation Updates
-Refined combo system
And more is coming before the full release.
We have added several new Cutscenes to help establish lore.
Added a few hints in some friction spots we saw players struggle with.
We are also excited to announce wxyz has set the speed run time for the demo at 11.11 seconds.
[dynamiclink href="https://youtu.be/GYr_W1VHA6E?si=Y19QTNPFPN0nCfEk"]It is amazing to see a community enjoy the game and even beat the demo.
If you enjoy the game or elements of the game, please don't be a stranger.
I am a solo dev with a big team of artist and actors, but I do all the development myself.
If you have any suggestions or want to be a part of the team, please reach out.
-Jiggle Knights
Source
Changelog.gg summarizes and formats this update. How we read updates.
