Full notes
Full 地下冒险者 Cave Explorers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- Performance
- UI and audio
- Gameplay
- Balance
changedPerformance Optimization: Significantly improved the loading efficiency of cave scenes, reducing lag and stuttering for a smoother gameplay experience.
changedLocalization Improvements: Optimized in-game translations for English, Japanese, and Korean to enhance the experience for multilingual players.
addedNew Obstacle Mechanics: Added obstacles and traps in caves that require specific tools or forceful means to remove.
addedGathering Risk Mechanic: Players may now take damage when mining or harvesting herbs without using the proper tools.
- Performance OptimizationSignificantly improved the loading efficiency of cave scenes, reducing lag and stuttering for a smoother gameplay experience.
Localization Improvements: Optimized in-game translations for English, Japanese, and Korean to enhance the experience for multilingual players.
- New Obstacle MechanicsAdded obstacles and traps in caves that require specific tools or forceful means to remove.
Gathering Risk Mechanic: Players may now take damage when mining or harvesting herbs without using the proper tools.
Enemy Visibility Adjustment: Cave monsters are now visible before engaging in combat, allowing for better strategic planning and immersion.
Source
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