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Steam News4 July 20233y ago

New update

Version 4.4 Release Notes New Added a cooldown to Betty's ability (i.e. cannot be on permanently) - Add in-level respawn for infinite mode. An option to return to menu will briefly display after each fall.

In this update6

Full notes

Full Cave Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Balance
  • UI and audio
  • Fixes
addedNewAdded a cooldown to Betty's ability (i.e. cannot be on permanently) - Add in-level respawn for infinite mode. An option to return to menu will briefly display after each fall.
fixedFixedFixed an issue where the larger game room size unintentionally reduced difficulty - Increased the size of the mouse cursor - Fixed an issue where a block transitioning to a crumbling block could spawn a new stalagmite - Fixed an issue where having greater than 3 lives displayed misaligned in the HUD - Fixed an issue where spikes at the bottom edge of level would fail to display part of their sprite - Fixed an issued with spikes spawning inside the level when travelling in reverse - Remixed some audio levels
addedNewIncreased the base resolution of the game so it will display better on modern hardware - Improved save game feature - Increased the game frame rate - Improved menu layouts and UI - (iOS) Improved controls to make it easier to move - Added more hints in dialogue - Revamped end credits scene
fixedFixedFixed directional parallax scrolling of the background - Fixed some unwanted procedural generations - Fixed up some graphics that had unwanted artifacts - Fixed particles that were displaying incorrectly - Other miscellaneous small changes and improvements - Earthquakes (generating crumbling blocks) will no longer occur during a pause/cutscene

Cave Escape changes

addedAdded a cooldown to Betty's ability (i.e. cannot be on permanently) - Add in-level respawn for infinite mode. An option to return to menu will briefly display after each fall.
fixedFixed an issue where the larger game room size unintentionally reduced difficulty - Increased the size of the mouse cursor - Fixed an issue where a block transitioning to a crumbling block could spawn a new stalagmite - Fixed an issue where having greater than 3 lives displayed misaligned in the HUD - Fixed an issue where spikes at the bottom edge of level would fail to display part of their sprite - Fixed an issued with spikes spawning inside the level when travelling in reverse - Remixed some audio levels
addedIncreased the base resolution of the game so it will display better on modern hardware - Improved save game feature - Increased the game frame rate - Improved menu layouts and UI - (iOS) Improved controls to make it easier to move - Added more hints in dialogue - Revamped end credits scene
fixedFixed directional parallax scrolling of the background - Fixed some unwanted procedural generations - Fixed up some graphics that had unwanted artifacts - Fixed particles that were displaying incorrectly - Other miscellaneous small changes and improvements - Earthquakes (generating crumbling blocks) will no longer occur during a pause/cutscene

Version 4.4

Release Notes

New

  • Added a cooldown to Betty's ability (i.e. cannot be on permanently) - Add in-level respawn for infinite mode. An option to return to menu will briefly display after each fall.

Fixed

  • Fixed an issue where the larger game room size unintentionally reduced difficulty - Increased the size of the mouse cursor - Fixed an issue where a block transitioning to a crumbling block could spawn a new stalagmite - Fixed an issue where having greater than 3 lives displayed misaligned in the HUD - Fixed an issue where spikes at the bottom edge of level would fail to display part of their sprite - Fixed an issued with spikes spawning inside the level when travelling in reverse - Remixed some audio levels

Version 4.3

Release Notes

New

  • Increased the base resolution of the game so it will display better on modern hardware - Improved save game feature - Increased the game frame rate - Improved menu layouts and UI - (iOS) Improved controls to make it easier to move - Added more hints in dialogue - Revamped end credits scene

Fixed

  • Fixed directional parallax scrolling of the background - Fixed some unwanted procedural generations - Fixed up some graphics that had unwanted artifacts - Fixed particles that were displaying incorrectly - Other miscellaneous small changes and improvements - Earthquakes (generating crumbling blocks) will no longer occur during a pause/cutscene

Source

Steam News / 4 July 2023

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