Full notes
Full Cavalry Charge·Three Kingdoms update
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What changed
- Gameplay
- Fixes
- Maps
- Server
- Events
- UI and audio
June version update content:
Added new gold voucher hero 2 - Divine Wang Yuanshi, unlocked after fusion.
Fixed a system-level bug causing inconsistent march times.
Note: Long marches, such as those over 30 minutes, may encounter battles where the troops in intermediate cities are eliminated, leading to troop disbandment. Detailed battle reports can be viewed in the national war report.
Fixed the bug related to民情打山贼.
Fixed the bug in city construction on the world map.
Fixed the bug causing visit refresh issues after server restarts.
Fixed the bug where there was no prompt for network disconnection.
Fixed the bug with Huaman's talent skill.
Fixed the bug with national positions for left and right generals.
Optimized city defense general probability, world level calculation, and military merit calculation.
Fixed Zhang Ning's skill bug (non-system-level bug, special reward).
Fixed Liu Bei's steadfast skill bug.
Fixed the bug regarding the number of Yellow Turbans in the morning.
Fixed the bug where friendly NPCs did not assist in the sandbox simulation.
Fixed the leaderboard initialization bug, loading all players from the server.
Fixed the bug in the "Heroes Compete for the Deer" where the displayed power was changed to the highest power of the five heroes.
Fixed the bug where the afternoon golden army might be missing a wave.
Note: There are no additional chess piece rewards for cross-server command (checked the code for兵临).
Fixed the bug in the preview interface for奇士.
Fixed the bug in the main quest for treasure breakthroughs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
