What changed
0 fixes1 addition3 changes0 removals
changedDisplay units on the mapGerman symbols for Armies, Corps and Divisions will now be displayed on map if you choose so (use for that the new button on the bottom left of the screen). A glance at the map is now enough to evaluate the balance of power.
addedThe minimap on the operation screenYou can now replace the illustration by a minimap when you are on the operation screen. Even better : hovering actions that send units to other operations will display that minimap and center it on the concerned operation : isn't that great? You won't have anymore to switch between screens to figure out where you should send your armies.
changedAnd what about the new map I promised?It is still a work in progress, BUT : try that cheat code "C"+"S" when you are on the map screen. That will change the current map for the futur map. (Borders are pre war, some cites are not well positionned etc..., but at least you will have the same feeling that the futur map will ptovide)
changedAnd what about the new map I promised?Once that map will be out, I will certainly suppress all other maps.
Cauldrons of War - Stalingrad changes
changedGerman symbols for Armies, Corps and Divisions will now be displayed on map if you choose so (use for that the new button on the bottom left of the screen). A glance at the map is now enough to evaluate the balance of power.
addedYou can now replace the illustration by a minimap when you are on the operation screen. Even better : hovering actions that send units to other operations will display that minimap and center it on the concerned operation : isn't that great? You won't have anymore to switch between screens to figure out where you should send your armies.
changedIt is still a work in progress, BUT : try that cheat code "C"+"S" when you are on the map screen. That will change the current map for the futur map. (Borders are pre war, some cites are not well positionned etc..., but at least you will have the same feeling that the futur map will ptovide)
changedOnce that map will be out, I will certainly suppress all other maps.
Here are 2 features you were waiting for :
Display units on the map
German symbols for Armies, Corps and Divisions will now be displayed on map if you choose so (use for that the new button on the bottom left of the screen). A glance at the map is now enough to evaluate the balance of power.
The minimap on the operation screen
You can now replace the illustration by a minimap when you are on the operation screen. Even better : hovering actions that send units to other operations will display that minimap and center it on the concerned operation : isn't that great? You won't have anymore to switch between screens to figure out where you should send your armies.
And what about the new map I promised?
It is still a work in progress, BUT : try that cheat code "C"+"S"when you are on the map screen. That will change the current map for the futur map. (Borders are pre war, some cites are not well positionned etc..., but at least you will have the same feeling that the futur map will ptovide)
Once that map will be out, I will certainly suppress all other maps.
And what about the Stalingrad Scenario?
The game system does not suits well to urban fightings at company level... So that scenario will be a whole different game in the game. I would say that I've done 20% of the work.
2 game systems in the same game may not be a good designer's practice, but I just don't care ^^ (I hope you won't mind neither)
Have fun!
Maestro Cinetik