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Steam News29 April 20215y ago

First patches, game tips and what's next insights

First patch content] Bug fixing I was suprised by how few bugs you've reported. That "pre release" polishing week was finally worth it.

In this update5

Full notes

Full Cauldrons of War - Stalingrad update

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What changed

2 fixes1 addition1 change0 removals
  • Fixes
  • UI and audio
  • Events
fixedBug fixingI was suprised by how few bugs you've reported. That "pre release" polishing week was finally worth it. Among the fixed bugs here are the nastiest I have erradicated :
fixedBug fixingI have also made some Cheat code tinkering. -Cheat codes now triggers a nice "powerup arcade game sound" (this is all that you deserve you shameless cheaters) -The Aircraft cheat code was bugged for the german side : this is fixed now -I have added one more cheat code, but it is so powefull that I hesitate to talk about it for the moment...
addedA community internationalization modding toolSome of you asked me where to find the language files to translate them. I facilitated the process. You can now generate a single file in a simple format (not even one of those XML or CSV things) : just text you can modify using your notepad. For those using different fonts, I've made a test for chinese fonts : this shall work well.
changedTaking MaïkopPro tip 2 : Rush Maïkop and take it fast, or the soviet will bring there too many reinforcements. Once Maïkop is taken you will be proposed by event to bomb the Grozny and Baku oilfields : accept it!

Cauldrons of War - Stalingrad changes

fixedI was suprised by how few bugs you've reported. That "pre release" polishing week was finally worth it. Among the fixed bugs here are the nastiest I have erradicated :
fixedI have also made some Cheat code tinkering. -Cheat codes now triggers a nice "powerup arcade game sound" (this is all that you deserve you shameless cheaters) -The Aircraft cheat code was bugged for the german side : this is fixed now -I have added one more cheat code, but it is so powefull that I hesitate to talk about it for the moment...
addedSome of you asked me where to find the language files to translate them. I facilitated the process. You can now generate a single file in a simple format (not even one of those XML or CSV things) : just text you can modify using your notepad. For those using different fonts, I've made a test for chinese fonts : this shall work well.
changedPro tip 2 : Rush Maïkop and take it fast, or the soviet will bring there too many reinforcements. Once Maïkop is taken you will be proposed by event to bomb the Grozny and Baku oilfields : accept it!

First patch content]

Bug fixing

I was suprised by how few bugs you've reported. That "pre release" polishing week was finally worth it. Among the fixed bugs here are the nastiest I have erradicated :

-"The leningrad saved game vanishing" bug : RIP little angel gone too soon -"The Long Campaign lasting just a few turns" bug: You won't miss us naughty boy -"The never ending Uranus campaign (german side)" bug: Farewell and never come back!

I have also made some Cheat code tinkering. -Cheat codes now triggers a nice "powerup arcade game sound" (this is all that you deserve you shameless cheaters) -The Aircraft cheat code was bugged for the german side : this is fixed now -I have added one more cheat code, but it is so powefull that I hesitate to talk about it for the moment...

A community internationalization modding tool

Some of you asked me where to find the language files to translate them. I facilitated the process. You can now generate a single file in a simple format (not even one of those XML or CSV things) : just text you can modify using your notepad. For those using different fonts, I've made a test for chinese fonts : this shall work well.

How to play and how to win?]

I know that many of you are struggling to unlock that long campaign.

Here are a few tips and a strategy that should help you getting those 8 points. This is not the 11-20pts strategy, just the 7-8 points prudent strategy.

First, let's pick some limited objectives. I propose Stalingrad, Leningrad and Maikop

The Drive towards Stalingrad

Pro tip 1

Do not try to take Voronezh, or you will just end being bogged down just enough turns to arrive too late at Stalingrad.

Pro tip 2

Don't lose command points by shelling : just attack and progress Pro tip 3 : those romanian cavalry units are very useful to progress in an empty steppe Pro tip 4 : You don't need to spend all your Command points for Stalingrad, you need also to progress fast towards Rostov. If you are not disciplined enough to do that, I suggest you split your Army group South Pro tip 5 :Don't spend to many points to protect your flanks too early. Pro tip 6 :When asked if you want Stalingrad as a 3pts Objective : say yes.

Taking Maïkop

Pro tip 1: You will need a Panzer Army there. You may pick the Millerovo choice or send one Panzer Army using your command points. Do what you want, but the 17th Army alone will be too slow to trap the ennemy and get to Rostov in time.

Pro tip 2: Rush Maïkop and take it fast, or the soviet will bring there too many reinforcements. Once Maïkop is taken you will be proposed by event to bomb the Grozny and Baku oilfields : accept it!

Taking Leningrad

Pro tip 1: Leningrad only counts in Victory conditions if you choose so by sending the 11th Army north after the fall of Sevastopol

Pro tip 2: Just shell Leningrad with your Siege Giant Guns during 3-4 weeks, then assault.

You should have at the time : 1 Victory point for controlling the Don-Volga isthmus. 3 Victory points for Stalingrad (if you followed the above tips, you should have get to the city in time and have taken it before the soviet brings

Source

Steam News / 29 April 2021

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