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Steam News16 February 20215y ago

The Cauldrons of War - Stalingrad Store page is now open

Hello, CoW Stalingrad is progressing well, and the Steam Store page is now open. Here are the contents and features: (As the game is still a work in progress some of these may change) Scenarios For the early release: -F

In this update2

Full notes

Full Cauldrons of War - Barbarossa update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes1 addition2 changes0 removals
  • Store
  • Maps
  • Gameplay
changedCoW Stalingrad is progressing well, and the Steam Store page is now open .
changedScenariosFor the final Game : -Uranus and Jupiter -Wintergewitter -Two small scale city centered Stalingrad scenarios on their own particular map
addedOther features and improvmentsThe possibility to delegate an Army Group management to the AI -An "Axis firmness score" : if this score is too low, the Axis minor forces will be less efficient -A "Focus on Moscow" score for the Soviet : while it is too high, you may be unable to send forces South -Air superiority may now triggers some automatic strike against your oppenent during its actions -Small scale units may be supplied by horse drawn carts where the trucks can't pass -The Human wave soviet actions will only be available on some particular operations -New operations terrains types like steppe, dense woods, mountain ... -A Maskirovka effect for the soviet player who will be able to hide entire armies! -The Turcs may join the feast if the german player performs well in the Caucasus -As the operations may reach Iran, you may even see some british unit -Some new unit traits to simulate obsolete equipment or heavy siege guns

Cauldrons of War - Barbarossa changes

changedCoW Stalingrad is progressing well, and the Steam Store page is now open .
changedFor the final Game : -Uranus and Jupiter -Wintergewitter -Two small scale city centered Stalingrad scenarios on their own particular map
addedThe possibility to delegate an Army Group management to the AI -An "Axis firmness score" : if this score is too low, the Axis minor forces will be less efficient -A "Focus on Moscow" score for the Soviet : while it is too high, you may be unable to send forces South -Air superiority may now triggers some automatic strike against your oppenent during its actions -Small scale units may be supplied by horse drawn carts where the trucks can't pass -The Human wave soviet actions will only be available on some particular operations -New operations terrains types like steppe, dense woods, mountain ... -A Maskirovka effect for the soviet player who will be able to hide entire armies! -The Turcs may join the feast if the german player performs well in the Caucasus -As the operations may reach Iran, you may even see some british unit -Some new unit traits to simulate obsolete equipment or heavy siege guns

CoW Stalingrad is progressing well, and the Steam Store page is now open.

Here are the contents and features: (As the game is still a work in progress some of these may change)

Scenarios

For the early release: -Fall Blau from june to november 42 -Edelweiss (centered on the Caucasus campaign alone, that will be a fast played scenario) -First fruits (the early Kharkov and Crimean May 42 operations) -A longer version of Fall Blau, from may 42 to December 42

For the final Game: -Uranus and Jupiter -Wintergewitter -Two small scale city centered Stalingrad scenarios on their own particular map

Other features and improvments

-The possibility to delegate an Army Group management to the AI -An "Axis firmness score" : if this score is too low, the Axis minor forces will be less efficient -A "Focus on Moscow" score for the Soviet : while it is too high, you may be unable to send forces South -Air superiority may now triggers some automatic strike against your oppenent during its actions -Small scale units may be supplied by horse drawn carts where the trucks can't pass -The Human wave soviet actions will only be available on some particular operations -New operations terrains types like steppe, dense woods, mountain ... -A Maskirovka effect for the soviet player who will be able to hide entire armies! -The Turcs may join the feast if the german player performs well in the Caucasus -As the operations may reach Iran, you may even see some british unit -Some new unit traits to simulate obsolete equipment or heavy siege guns

And many other thinks I may have forgotten to mention.

There is still a lot of work to be done, but step by step, the game is taking shape.

Source

Steam News / 16 February 2021

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