Full notes
Full Cauldron update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone!
What changed
- UI and audio
- Fixes
- Gameplay
- Store
Cauldron changes
Update 1.1.05 is out now, including some smaller fixes... but more importantly...
There's a Cauldron spinoff coming towards the end of this year! Go check out Cauldron: Haunted Harvest! If you're ready for some more more chaotic minigames, Blinkie would appreciate a wishlist ;)
1.1.05 change log:
Misc language fixes/updates
Fixed issue where refunding hero skill trees wouldn't refresh the hero stats table until buying another upgrade
Fixed issue where hero preset builds would stop buying after 100 purchases, instead of after all talent books were spent
Fixed issue where large enemies weren't blocking correctly for their allies behind them
Fixed issues with Dodge and GROFL combat skills/specials not working correctly
Fixed bulletin board so it updates inventory values correctly
Bonus balls in the mining game no longer have their value cap at ~300cc
Fixed level select in the minecart game when using the mouse
Pete SleepyDad Games
PS. Join our Discord to discuss strategies, ask for help, report any bugs, or just hangout!
Source
Changelog.gg summarizes and formats this update. How we read updates.
