HomeGamesUpdatesPricingMethodology
Steam News28 March 20251y ago

A big pile of demo updates and a cute mushroom village!

Hi Folks! I’m back again with another Dev Diary focused on last week's demo updates for Cauldron. Huge thanks to all the community members that have been involved in feedbacking and suggesting tweaks and improvements!

In this update3

Full notes

Full Cauldron update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix10 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • Store
changedHi Folks!I’m back again with another Dev Diary focused on last week's demo updates for Cauldron. Huge thanks to all the community members that have been involved in feedbacking and suggesting tweaks and improvements!
changedHi Folks!These things got updated last week:
addedHi Folks!Enemy Stats: There's a new feature that lets you see enemy details from the battle menu in the overworld! You can now hover over enemy icons to see their stats and details BEFORE entering battle!
addedHi Folks!Refund Individual Upgrades: Finished up adding the individual refund option to all skill trees!
addedHi Folks!Easier Party Builds: There's a new "Auto Build Party" toggle you can choose in party select that will build a very standard party, for those who don't want to think at all :)
addedHi Folks!Battle Tips: Added some "battle tips" that automatically show up in the battle menus. These are still a work in progress, and definitely need to be word-smithed! (let me know if you have some good ones to add!)

Cauldron changes

changedI’m back again with another Dev Diary focused on last week's demo updates for Cauldron. Huge thanks to all the community members that have been involved in feedbacking and suggesting tweaks and improvements!
changedThese things got updated last week:
addedEnemy Stats: There's a new feature that lets you see enemy details from the battle menu in the overworld! You can now hover over enemy icons to see their stats and details BEFORE entering battle!
addedRefund Individual Upgrades: Finished up adding the individual refund option to all skill trees!
addedEasier Party Builds: There's a new "Auto Build Party" toggle you can choose in party select that will build a very standard party, for those who don't want to think at all :)

Hi Folks!

I’m back again with another Dev Diary focused on last week's demo updates for Cauldron. Huge thanks to all the community members that have been involved in feedbacking and suggesting tweaks and improvements!

These things got updated last week:

  • Enemy StatsThere's a new feature that lets you see enemy details from the battle menu in the overworld! You can now hover over enemy icons to see their stats and details BEFORE entering battle!
  • Refund Individual Upgrades: Finished up adding the individual refund option to all skill trees!

  • Easier Party BuildsThere's a new "Auto Build Party" toggle you can choose in party select that will build a very standard party, for those who don't want to think at all :)
  • Battle TipsAdded some "battle tips" that automatically show up in the battle menus. These are still a work in progress, and definitely need to be word-smithed! (let me know if you have some good ones to add!)
  • Upgrade FixesFixed the individual refund issue where you could end up buying upgrades out of order
  • Preset BuildsTweaked/added preset builds for heroes

And these are the new updates from this week:

  • Cap Apple LaserAdded a cap to apple game laser duration so that it can't overlap with the prior laser
  • Huge Apple Numbers FixAdded numbers suffixes past "jj" since people were getting that many apples! (though they might not be able to now because of ^)

Art updates continue:

We're still hard at work finishing up the map, check out the new Frogtown design!

Achievement time

Some of you have noticed that I’ve started implementing achievements. I’m just getting started with this, so it might be a bit buggy in its current state. I'm planning to test the waters with the demo, and then add a whole bunch for full release!

Have any suggestions for fun achievements? There is a thread in the suggestions section of the Cauldron Discord, so please jump on and share your best ideas, or feel free to comment on this post!

And as always, stay tuned for more updates, and keep posting your feedback!

Thank you for reading! Pete

https://store.steampowered.com/app/2619650/Cauldron/

Source

Steam News / 28 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.