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Steam News29 April 20262mo ago

Cat's Wars: Update 0.5.1

Greetings, fuzzy fighters! We’ve been keeping a close eye on your battles and have put together a pack of important fixes to make the game smoother and more enjoyable.

In this update1

Full notes

Full Cat's Wars update

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Repeated intro

Greetings, fuzzy fighters!

What changed

4 fixes0 additions3 changes0 removals
  • Balance
  • Maps
  • Performance
  • Server
  • Fixes
  • Gameplay
changedWe’ve been keeping a close eye on your battles and have put together a pack of important fixes to make the game smoother and more enjoyable. In this update, we focused on "cat physics," hit accuracy, and AI behavior.
fixedWhat’s New:Order in Tokyo: We discovered and fixed several "crooked" colliders on the Tokyo map. Everything is now properly aligned.
fixedWhat’s New:Crosshair Optimization: The crosshair color-changing script has been optimized. It now updates 5 times per second instead of every single frame, reducing the system load. We also fixed the color selection logic when playing as a Shadow or a Light-bringer—the crosshair is now always correct.
changedWhat’s New:Multiplayer Comfort: In multiplayer mode, we’ve adjusted how the camera wraps around objects when spectating players. Following your allies is now much more convenient.
fixedWhat’s New:Keen AI Eyes: Fixed a bug where AI enemies incorrectly determined the direction of their target. We also updated the obstacle check: the AI's line of sight is now calculated fairly, from the bot's head to the player's torso.
changedWhat’s New:Fair Hitboxes: We’ve refined the cats' hitboxes. Previously, there were small gaps between them, which could cause a bullet to fly through the model without registering a hit. Shooting will now be much more precise.

Cat's Wars changes

changedWe’ve been keeping a close eye on your battles and have put together a pack of important fixes to make the game smoother and more enjoyable. In this update, we focused on "cat physics," hit accuracy, and AI behavior.
fixedOrder in Tokyo: We discovered and fixed several "crooked" colliders on the Tokyo map. Everything is now properly aligned.
fixedCrosshair Optimization: The crosshair color-changing script has been optimized. It now updates 5 times per second instead of every single frame, reducing the system load. We also fixed the color selection logic when playing as a Shadow or a Light-bringer—the crosshair is now always correct.
changedMultiplayer Comfort: In multiplayer mode, we’ve adjusted how the camera wraps around objects when spectating players. Following your allies is now much more convenient.
fixedKeen AI Eyes: Fixed a bug where AI enemies incorrectly determined the direction of their target. We also updated the obstacle check: the AI's line of sight is now calculated fairly, from the bot's head to the player's torso.

We’ve been keeping a close eye on your battles and have put together a pack of important fixes to make the game smoother and more enjoyable. In this update, we focused on "cat physics," hit accuracy, and AI behavior.

What’s New:

  • Feline Grace: We’ve rewritten the script that checks if a cat is grounded. Characters should now get stuck in textures and objects much less often.

  • Order in TokyoWe discovered and fixed several "crooked" colliders on the Tokyo map. Everything is now properly aligned.
  • Crosshair OptimizationThe crosshair color-changing script has been optimized. It now updates 5 times per second instead of every single frame, reducing the system load. We also fixed the color selection logic when playing as a Shadow or a Light-bringer—the crosshair is now always correct.
  • Multiplayer ComfortIn multiplayer mode, we’ve adjusted how the camera wraps around objects when spectating players. Following your allies is now much more convenient.
  • Keen AI EyesFixed a bug where AI enemies incorrectly determined the direction of their target. We also updated the obstacle check: the AI's line of sight is now calculated fairly, from the bot's head to the player's torso.
  • Fair Hitboxes: We’ve refined the cats' hitboxes. Previously, there were small gaps between them, which could cause a bullet to fly through the model without registering a hit. Shooting will now be much more precise.

  • Boost CleanupFixed a multiplayer bug where boosts could remain hovering in the air when transitioning to a new map. No more visual clutter in the sky!

Thank you for helping us make Cat's Wars better! Jump into the game, test out the fixes, and share your thoughts with us.

Good luck in the battle for territory! 🐾

Cats Wars

Source

Steam News / 29 April 2026

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