Full notes
Full Catch it update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
- Gameplay
- Balance
- Fixes
added1:Added a timeline system – You can now see the current time of day and night, making it easier to plan your work.
changed2:Improved companion NPC behavior – Adjusted logic to reduce the chances of teammates getting knocked down in the wilderness and becoming hard to find.
changed3:Slightly reduced enemy numbers in the first two days.
added4:Decreased the amount of wood needed to add arrows to arrow towers – now more cost-effective.
fixed5:Fixed some rare bugs.ːsteamhappyː
1:Added a timeline system – You can now see the current time of day and night, making it easier to plan your work.
2:Improved companion NPC behavior – Adjusted logic to reduce the chances of teammates getting knocked down in the wilderness and becoming hard to find.
3:Slightly reduced enemy numbers in the first two days.
4:Decreased the amount of wood needed to add arrows to arrow towers – now more cost-effective.
5:Fixed some rare bugs.ːsteamhappyː
Source
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