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Steam News21 August 20241y ago

What's Next

Hey everyone! It's no secret that this game has no huge success and it's okay, I made and released this game as a learning experience for myself.

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Repeated intro

Hey everyone!

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Balance
  • Events
addedMore LevelsBefore the support for this game ends, I want to add at least 2 more levels that are playable in survival & endless. Currently, there are 3 Levels but I want to make it 5 so it's a nice number.
addedMore ItemsThere are currently 2 Items: The Flashbang and The Syringe. This makes the gameplay repetitive quick, so I plan to add at least 2 more items ( cough decoy-grenade cough ). I am also looking into a way to balance it so you can use more than 1 item per run and also implement them in endless mode.
addedAutomated seasonal leaderboardTo make this game playable for an infinite amount of time, I want to add seasonal leaderboards that reset every few months so players can compete with eachother. Of course old leaderboards would still be visible in game.
changedBalancingI think this one is quite clear, I want to adjust the strength of items, the behaviour of the monster and the amount of score you get for each "score event" (f.e. when you collect a cube)
addedBalancingAnd that's it! That's all that is currently planned to be added. I can't promise anything or give a time when this will be added and as always leave suggestions or bug reports in the discussions tab.

It's no secret that this game has no huge success and it's okay, I made and released this game as a learning experience for myself.

So, let's get right into what's coming in the future:

More Levels

Before the support for this game ends, I want to add at least 2 more levels that are playable in survival & endless. Currently, there are 3 Levels but I want to make it 5 so it's a nice number.

More Items

There are currently 2 Items: The Flashbang and The Syringe. This makes the gameplay repetitive quick, so I plan to add at least 2 more items (cough decoy-grenade cough). I am also looking into a way to balance it so you can use more than 1 item per run and also implement them in endless mode.

Automated seasonal leaderboard

To make this game playable for an infinite amount of time, I want to add seasonal leaderboards that reset every few months so players can compete with eachother. Of course old leaderboards would still be visible in game.

Balancing

I think this one is quite clear, I want to adjust the strength of items, the behaviour of the monster and the amount of score you get for each "score event" (f.e. when you collect a cube)

And that's it! That's all that is currently planned to be added. I can't promise anything or give a time when this will be added and as always leave suggestions or bug reports in the discussions tab.

Have a great week!

Source

Steam News / 21 August 2024

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