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Steam News28 May 20251y ago

Hotfix 1.0.3 - Improved aggro, terrain generation, and more!

Fellow Hogardians! Today, we're moving our latest hotfix from the Experimental Beta Branch to the main branch!

In this update2

Full notes

Full Cataclismo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions2 changes0 removals
  • Compatibility
  • Performance
  • Gameplay
  • Fixes
  • Maps
  • Server
fixedToday, we're moving our latest hotfix from the Experimental Beta Branch to the main branch!
changedThis update brings stability improvements and polish , and we’re incredibly grateful to everyone who jumped into the experimental branch to help us test it.
fixedFixes & ImprovementsFixed issues with aggressive unit movement when targeting specific enemies.
fixedFixes & ImprovementsResolved a potential softlock in the final level.
fixedFixes & ImprovementsAddressed a possible cause of memory leak.
fixedFixes & ImprovementsFixed placement issues with the Mistlight piece.

Cataclismo changes

fixedToday, we're moving our latest hotfix from the Experimental Beta Branch to the main branch!
changedThis update brings stability improvements and polish , and we’re incredibly grateful to everyone who jumped into the experimental branch to help us test it.
fixedFixed issues with aggressive unit movement when targeting specific enemies.
fixedResolved a potential softlock in the final level.
fixedAddressed a possible cause of memory leak.

Fellow Hogardians!

Today, we're moving our latest hotfix from the Experimental Beta Branch to the main branch!

This update brings stability improvements and polish, and we’re incredibly grateful to everyone who jumped into the experimental branch to help us test it.

Fixes & Improvements

  • Fixed issues with aggressive unit movement when targeting specific enemies.

  • Resolved a potential softlock in the final level.

  • Addressed a possible cause of memory leak.

  • Fixed placement issues with the Mistlight piece.

  • Corrected missing description text and/or images in some building pieces.

  • Improved terrain generation — maps where Horrors couldn’t reach the core from certain spawners should no longer appear.

  • Fixed aggro propagation misplacement.

To all our fearless overseers in the experimental branch: thank you. Your reports helped us squash these bugs and deliver a better experience to the entire community.

Want to be the first to hear about future experimental updates?

Join our Discord server. That’s where we post them first, gather feedback, and chat with the community!

See you in Hogar! – Digital Sun Herald

Source

Steam News / 28 May 2025

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