Full notes
Full Cat Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Cat Warfare changes
[Added] - Added new Steam_SDK - Added small projectile collision re-checking. - Added new calling cards.
[Fixed] - Fixed blood decal normal maps. - Fixed explosions not giving correct double damage values. - Fixed level cycle getting stuck if the host loaded the next level in the list. - Fixed kick menu not kicking the right player. - Fixed ServerManager timeout. - Fixed infinite XP bug. - *Fixed end match black screen.
[Changed] - Changed where projectiles spawn from. - Changed Downtown to PortPlaza. - Changed Core systems to hopefully work better.
[Remade] - Remade Downtown into PortPlaza.
*Please let us know if you get this bug via our Discord or Steam discussions.
[Known Issues] - Elevators will still cause players to vanish sometimes (sorry still fixing) - InstaGib rifles don't set to the correct team color. - Flame calling card is named Vertigo (wrong name).
Source
Changelog.gg summarizes and formats this update. How we read updates.
