In this update2
Full notes
Full CAT Interstellar update
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What changed
- Gameplay
- Performance
- Compatibility
CAT Interstellar changes
This is the first major content update in a while. I've been primarily focusing on CAT Interstellar: Episode II but development has taken a little longer than I expected so I thought I would push some more content to the original in the mean time. So,
UPDATE 6.1.0 (Win/Linux)
THE CAT!!!!
The Cat character in Chapter 5 has been totally revamped from the ground up. New meshes, new logic, and even a new fur system.
Levels -
Chapter 0 has an additional level select terminal so you don't have to walk the full length on each play through.
Chapter 1 has a substantial increase in destructible meshes and dynamic objects.
Chapter 2 has some new lighting and sky features with more to come.
Chapter 3 has new lighting and additional destructible meshes.
Chapter 4 has a number of optimizations to the destructible aspects and increased texture resolutions.
Chapter 5 has a number of improvements to the level flow and an extended ending.
As far as CAT Interstellar: Episode II, I have some wild stuff to show but you'll have to wait a little bit longer. A lot of these features will absolutely make their way into Episode I.
If you want to support this series even more follow us on Twitter @IonizedGames and share this update. We have a ton more stuff coming down the pipe. As always, thank you to everyone for supporting this game. I'm so excited about this future of CAT Interstellar!
Note:
with regards to beta branches - The default branch has all the content from the _ue5 and beta branches currently. If you want faster updates and don't mind the occasional bug or two I would recommend using the beta branch "beta".
Source
Changelog.gg summarizes and formats this update. How we read updates.
