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Steam News24 March 20265mo ago

Demo 0.5.3 Update: Terrafist Damage & Weapon Adjustments, and More!

Meow~ Greetings, all Gladiator Cats! We’ve received tons of amazing feedback during Steam Next Fest, and we’re so grateful for all your support, meow~ We’ve been hard at work polishing the game, and this update focuses

In this update4

Full notes

Full Cat Gladiator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Fixes
changedWe’ve received tons of amazing feedback during Steam Next Fest, and we’re so grateful for all your support, meow~ We’ve been hard at work polishing the game, and this update focuses on balancing High-Rank Terrafist , improving weapon controls, refining keybinding, and fixing a bunch of bugs!
changedWeapon AdjustmentsDual Blades , Sword & Shield : Adjusted A3 move speed and boosted normal attack damage.
changedWeapon AdjustmentsHarp : Tuned numerical values and sped up jump animation.
changedCombat BalancesHigh-Rank Terrafist : Reduced overall damage by approximately 15% .
changedCombat BalancesTerrafist Tail Cut : Lowered tail cut damage by approximately 35% .
changedOther OptimizationsController UI : Mapped Y button to A for smoother controls!

Cat Gladiator changes

changedWe’ve received tons of amazing feedback during Steam Next Fest, and we’re so grateful for all your support, meow~ We’ve been hard at work polishing the game, and this update focuses on balancing High-Rank Terrafist , improving weapon controls, refining keybinding, and fixing a bunch of bugs!
changedDual Blades , Sword & Shield : Adjusted A3 move speed and boosted normal attack damage.
changedHarp : Tuned numerical values and sped up jump animation.
changedHigh-Rank Terrafist : Reduced overall damage by approximately 15% .
changedTerrafist Tail Cut : Lowered tail cut damage by approximately 35% .

Meow~ Greetings, all Gladiator Cats!

We’ve received tons of amazing feedback during Steam Next Fest, and we’re so grateful for all your support, meow~ We’ve been hard at work polishing the game, and this update focuses on balancing High-Rank Terrafist, improving weapon controls, refining keybinding, and fixing a bunch of bugs!

Weapon Adjustments

  • Dual Blades , Sword & ShieldAdjusted A3 move speed and boosted normal attack damage.
  • Harp: Tuned numerical values and sped up jump animation.

Combat Balances

  • High-Rank TerrafistReduced overall damage by approximately 15% .
  • Terrafist Tail CutLowered tail cut damage by approximately 35% .
  • HpPotion Cooldowns:

    • HpPotion: 40s → 35s

    • HpPotionG: 60s → 45s

Other Optimizations

  • Controller UI: Mapped Y button to A for smoother controls!

  • KeybindingAdded UI key support and conflict resolution.
  • Cat ManualImproved reading experience.
  • Camera: Optimized lock-on camera behavior.

Bug Fixes

  • Fixed the "Jump Slash" end animation issue for LongSword Jump Slash.

  • Resolved missing damage cases for LongSword "Jump Slash" in most scenarios.

  • Fixed abnormal damage calculation when multiple monsters overlap.

  • Corrected keybinding failure caused by accidental UI interaction during rebinding.

  • Fixed unhidden HP issue for Volthorn in the beginner tutorial.

  • Resolved button switching failure after item use is interrupted.

  • Fixed dialogue glitch when talking to NPC Eggie for the first time after defeating BeeMoth.

That’s all for this update, meow~ Thanks for reading! We really hope you’ll enjoy the new changes!

Source

Steam News / 24 March 2026

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