Full notes
Full Cat Gladiator update
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What changed
- UI and audio
- Gameplay
- Performance
- Fixes
- Balance
Cat Gladiator changes
Steam post imageGreetings, Gladiator Cats! We’re here with the small update for Demo Version 0.3.11. The key focuses of this update include modifying the animation of the LongSword’s Spirit Blade Spin, further adjusting Boss difficulty, and adding the new Cat Voice feature. We welcome you back to experience these changes—check out the detailed update content below.
New Features:
Added a voice chat feature that allows mimicking cat sounds for voice conversations.
Added a quest acceptance interface.
Implemented shader pre-compilation.
Weapon Adjustments:
Modified the animation of the LongSword's Spirit Blade Spin and fine-tuned its hit detection points.
Boss Adjustments:
Added partial vocal sound effects to Boar.
Fixed monsters' first attack to prevent them from launching the initial attack off-screen.
Further reduced the difficulty of low-rank BeeMoth.
Adjusted the damage of high-rank Boar.
Modified the judgment time of the triple stab attack of high-rank BeeMoth.
Others:
Changed Boss drop materials to be linked to luck; CatCoin rewards are now linked to performance ratings.
Shortened the deployment time of AntiAirRocket.
Adjusted the Enemy Info interface.
Updated the leaderboard to display time with two decimal places.
Source
Changelog.gg summarizes and formats this update. How we read updates.
