In this update2
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Full Cat Cafe Manager update
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Repeated intro
Hello everyone!
What changed
- Balance
- Gameplay
Cat Cafe Manager changes
Here’s our monthly update!
Last month we announced that we are working on a sequel of our first game, called Cat Cafe Manager 2: Big City Bliss, and we are running a Kickstarter campaign in September! We reached 1000 followers in less than 3 weeks!! So exciting!! Thanks so much everyone!! 😱
Remember that Kickstarter works a bit like Steam: the more followers we can get before it launches, the better the algorithm likes us, the better chances we have of the campaign becoming a big success! So please give us a follow and let your friends know, if you haven’t done so yet! 😺
By the way, something important to keep in mind is that when the campaign goes live in September, in order to pledge and support us you must use a debit or credit card associated with Visa, Discover, JCB, MasterCard, UnionPay, or American Express. Kickstarter does not currently accept Maestro or Visa Electron cards, PayPal or Klarna. Please keep this in mind in case you don’t have a debit or credit card yet, so that you might be able to order one before the campaign goes live. Or maybe you can lend you one from a friend to help you out with their card! (That’s what I do). You can find more detail about payment options here. 🙏
Call Me, Maybe?
It was so exciting for everyone in the team to finally reveal what we’re working on and show the key art of our next game! How do you like it, and did you have a closer look at all the small details?
Especially keen-eyed viewers of the Cat Cafe Manager 2 art might notice your main character holding something... a smartphone! Gone are the days of having to walk over to your pay-phone every day. With this newfangled gadget, you can do all kinds of neat stuff!
Here's a sneak-peek image of an early design for the phone menu. Using your smartphone, you can access different kinds of menus or look up handy info. And what a cute accessory!
Please note: none of what's presented here is final, including the design, as well as the buttons that are present on the smartphone. Thanks for understanding.
Introducing The Cat Cafe Team!
Today I also wanted to present to you our team. We're currently working very hard on Cat Cafe Manager 2 and preparing the Kickstarter campaign, so that we will be able to show you the first images next month, stay tuned!
Rick first saw a cat cafe in 2013 during his exchange study in Kyoto and couldn't help but think "heck, this might make for a good game!". 7 years and 3 released games later (look for Abbey Games) he started Roost Games to finally make that cat cafe game! Rick's the game designer and story person on Cat Cafe Manager, and the Creative Director on Cat Cafe Manager 2. He might be addicted to board games, and won't let his allergies stop him from petting every dog and cat he lays his eyes on.
Carmen has been a part of Roost Games since the very beginning in 2020 and worked on Cat Cafe Manager as an art director, artist and animator. She’s worked as an artist/animator on several indie titles such as Renowned Explorers, Reus 2 and Tracks of Thought. She’s a big time Sailor Moon fan and is still waiting for the day a talking cat tells her
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