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Steam News9 July 20251y ago

Total Rework: Fatigue and Directional Attacks

Combat System Rework – Cat‑Astrophy Demo The skills system has been completely reworked! You can now assign different attacks to each direction and discover new customizable synergies with a much more strategic focus.

In this update1

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Full Cat-Astrophy update

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What changed

0 fixes5 additions1 change0 removals
  • Gameplay
  • UI and audio
addedCombat System Rework – Cat‑Astrophy DemoThe skills system has been completely reworked! You can now assign different attacks to each direction and discover new customizable synergies with a much more strategic focus.
addedReworks and Major ChangesNew fatigue system (0–100) : Each attack generates fatigue based on its type, and it doesn't regenerate automatically. You must pause or end combat to recover. This introduces a tactical pacing to fights.
addedReworks and Major ChangesCustomizable directional attacks : A new menu lets you assign different skills to each direction (up, down, forward), unlocking unique combos and strategic synergies.
changedReworks and Major ChangesVisual fatigue indicators : The UI has been redesigned to include a constantly visible bar and special effects when modules like ‘Ecstasy’ are active.
addedReworks and Major ChangesNew tactical progression : The system now rewards precision, rhythm control, and planned strikes instead of just button‑mashing.
addedReworks and Major ChangesWith this redesign, combat in Cat‑Astrophy becomes a deeper, more strategic, and satisfying experience. Every hit counts, every pause matters, and your playstyle evolves to new heights.

Cat-Astrophy changes

addedThe skills system has been completely reworked! You can now assign different attacks to each direction and discover new customizable synergies with a much more strategic focus.
addedNew fatigue system (0–100) : Each attack generates fatigue based on its type, and it doesn't regenerate automatically. You must pause or end combat to recover. This introduces a tactical pacing to fights.
addedCustomizable directional attacks : A new menu lets you assign different skills to each direction (up, down, forward), unlocking unique combos and strategic synergies.
changedVisual fatigue indicators : The UI has been redesigned to include a constantly visible bar and special effects when modules like ‘Ecstasy’ are active.
addedNew tactical progression : The system now rewards precision, rhythm control, and planned strikes instead of just button‑mashing.

Combat System Rework – Cat‑Astrophy Demo

The skills system has been completely reworked! You can now assign different attacks to each direction and discover new customizable synergies with a much more strategic focus.

Reworks and Major Changes

  • New fatigue system (0–100): Each attack generates fatigue based on its type, and it doesn't regenerate automatically. You must pause or end combat to recover. This introduces a tactical pacing to fights.

  • Tiered fatigue: Chaining more hits costs increasingly more. Starting from the third hit, costs rise notably—encouraging more technical and deliberate fighting.

  • Customizable directional attacksA new menu lets you assign different skills to each direction (up, down, forward), unlocking unique combos and strategic synergies.
  • Visual fatigue indicators: The UI has been redesigned to include a constantly visible bar and special effects when modules like ‘Ecstasy’ are active.

  • New tactical progression: The system now rewards precision, rhythm control, and planned strikes instead of just button‑mashing.

With this redesign, combat in Cat‑Astrophy becomes a deeper, more strategic, and satisfying experience. Every hit counts, every pause matters, and your playstyle evolves to new heights.

Source

Steam News / 9 July 2025

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