Update history
Latest Castles on Clouds updates
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- Castles on Clouds
0.4.1 Bug Fixes
Fix for tower prices not showing up
Announcement - Castles on Clouds
UI 2.0!
The first of many major updates, this one focused on improving the look and feel of the game to appear much more polished and professional.
Announcement - Castles on Clouds
0.3.0 Week 3 Update - Sovereign Reign Enabled, last week of focused bug fixing
This week we enabled Sovereign Reign: if you beat the game you can now play it with additional difficulty. Also fixed several bugs and I am quite happy with the current state of the game. I will now start to focus on a…
Announcement2 changesFixGameplay - Castles on Clouds
0.2.2 Hotfix
Fixed Static Discharge, The Acacia Strain, and Bob the Builder achievements/unlocks that were not triggering. Thanks Earth 878 for bringing to my attention Fixed leaderboard not loading if exactly 64 entries exists Do n…
Announcement2 changesFix - Castles on Clouds
0.2.0 Week 2 Update - Achievements, Tower Targeting, and Wave Spawning
Rewrote unit distance calculations to provide more accurate tower targeting Fixed issue with waves spawning not being cancelled on game end, resulting in a massive amount of enemies spawning on the ship and not moving.…
Event3 changesFixGameplay - Castles on Clouds
0.1.3 Wave spawning Bug Squashed
Fixed an issue where there would be a massive enemies spawning on the ship and not moving. Fixed an issue with buttons not being clickable to start the next season
Event2 changesFix - Castles on Clouds
1.0.1 Save Data and Gold Multiplier bug fixes
Fixed the beehive giving 4 extra cards exploit in 1.0.1. Also Fixed an issue where gold given from things like trust fund and other relics were getting multiplied by enemy increased gold drop rates. Also fixed the issue…
Security1 changeFix - Castles on Clouds
0.1.0 Difficulties!
Added the option to play on a Chill difficulty, kept the current difficulty as Challenge. Separate leaderboards for each
Event1 change - Castles on Clouds
0.0.7 Fixes and enhancements
Fix for main menu buttons unavailable after completing game if quit button was spammed Added ability to toggle pause/play with the spacebar
Announcement1 changeGameplay - Castles on Clouds
0.0.6 - Buncha bug fixes
Bugs: Fixed issue with Trust Fund not applying every season Fixed issue with Tier 4 Towers being unlocked in later seasons without requiring the Military Academy Fixed issue with churches not properly applying a 50% red…
Announcement1 changeFixBalance - Castles on Clouds
0.0.5 fix framerate not applying
Fix to allow capping framerate, added tooltip to clarify that vsync will override it
Announcement1 changeGameplay - Castles on Clouds
0.0.4 Bug Fixes - new player.log fetcher
Fixed crash due to completing certain unlock achievements Added new button for grabbing player's log file and save data, making debugging infinitely easier Changed metaprogression label to upgrades Added Escape to leave…
Announcement2 changesFixPerformance - Castles on Clouds
0.0.3 Bug Fixes
Fixed issue where buildings unlocked through gameplay were not being made available in game. Fixed issue where "Feed the Greed" Unlock was not triggering. Fixed issue with Metaprogression Exit button was hidden on extre…
Announcement4 changesFixGameplay - Castles on Clouds
0.0.2 Minor bug fixes
Fixed issue where discounted mage towers were not purchasable unless the player had enough gold to pay the original price. Fixed null reference leading to blank buttons when abandoning game.
Announcement2 changesFixBalance

