Full notes
Full Castlehold update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- Security
GAMEPLAY
Player 2 now recieves a "1+ Gold Card" which they deploy at any Turn. Note: The Gold Card acts a a deploy and will not allow Unit movement, only to deploy another Unit.
LEVELING REWARDS
Currents (Gems) Level Reward increased to 60 Currents from 30.
UNIT UPDATES
- Sheriff - Deploy, SnipeSend an Enemy backwards 1 space on the Battlefield (if available). (1 Gold, 2 Power)
Ninja - Single Use: Move up to 2 Spaces (1 Gold, 2 Power)
Outlaw - (2 Gold, 3 Power)
Magi Seer - (1 Gold, 1 Power)
Rogue - (1 Gold, 2 Power)
CAPTAIN UPDATES
Agent Luther - Allied Units with base 1 Power gain +1 Power (down from 2)
BUGS
Quest Timer not displaying correct time properly after reset, now displays correctly.
Fixed exploit allowing Army Builder to place more than 2 of the same Unit in your Army
PEFORMANCE
Temporarily Removed "Title Screen Scene" and replaced wtih Static Background while we fix the peformance of the scene.
Source
Changelog.gg summarizes and formats this update. How we read updates.
