Full notes
Full Castle of the Underdogs : Episode 1 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Castle of the Underdogs : Episode 1 changes
Now you have the same MP and same initial turn order when retrying a battle.
Some prize locations have been changed to improve playability (Unlock Lev.2 has been moved to a way easier place now)
Several small changes and bugfixes :
Entering menu while walking instantly moved the selected menu item.
Stray sound being played when characters were talking fixed.
Some doors did not make the correct sound.
Minigame score calculation fixed.
retry+autosave bug fixed
Message added to a minigame host to make obvious that prizes are given.
FastNoise license was missing.
Some exits have been made easier to use.
Slightly toned down some enemies on Normal difficulty mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
