Full notes
Full Castle of Shikigami update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Castle of Shikigami changes
The team has been working hard on improving the game and thanks to your feedback we have a large update to release today. The details are below, but we still have more to come, so stay tuned!
Update Details
Added Slowdown option Accessed via the Options, this can be turned on or off. The slowdown is as close as we can get to the original console releases, but will vary depending on your PC.
Added Practice Mode Accessed via the main menu. New stages are opened once you've reached them in the main game. Each character's practice stages are independent, so unlocking stages for one character will not unlock them for the others. Scores are local only.
Fixed leaderboard issues Without getting into technical discussions, the problem here is that Shikigami's scores are larger than Steam's leaderboards can cope with, so the approach we took was to divide the scores uploaded to Steam by 10, while leaving the in-game scores faithful to the original game.
Changed Extend scores to match original game
Very Easy: First 100,000,000 and every further 100,000,000 points
Easy: First 100,000,000 and every further 200,000,000 points
Normal: First 150,000,000 and every further 300,000,000 points
Hard: First 200,000,000 and every further 400,000,000 points
Very Hard: First 250,000,000 and every further 400,000,000 points
As always, if you have any issues post-update, please post them here. Thanks, the Shikigami team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
