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Steam News27 June 20242y ago

vEA_08b Update

Hello good folk! We are bringing some stuff with new update! Here are the patch notes. New Visual Effects New effects are added for aura buffs on the enemies for the following enemies.

In this update4

Full notes

Full Castle Of Alchemists update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello good folk!

What changed

0 fixes3 additions13 changes0 removals
  • Gameplay
  • Balance
addedWe are bringing some stuff with new update! Here are the patch notes.
addedNew Visual EffectsNew effects are added for aura buffs on the enemies for the following enemies.
changedUpdated "On Trigger" PropertiesUpdates mentioned here applies to all similar abilities on different "Triggers", such as "On Acrobatics", "On Reload" etc.
changedUpdated "On Trigger" PropertiesOn "Trigger" Flame Explosion area is increased by 200%.
changedUpdated "On Trigger" PropertiesOn "Trigger" Flame Explosion damage is increased from 100-120 to 300-360.
changedUpdated "On Trigger" PropertiesOn "Trigger" Chill Explosion area is increased by 200%.
On "Trigger" Flame Explosion damage100-120300-360On "Trigger" Flame Explosion damage increased, buffOn "Trigger" Cluster Bombs' damage per bomb75-85175-275On "Trigger" Cluster Bombs' damage per bomb increased, buffOn "Trigger" Cluster Bombs' number of bombs46On "Trigger" Cluster Bombs' number of bombs increased, buffCentral Chamber starting resource650750Central Chamber starting resource increased, buff

Castle Of Alchemists changes

addedWe are bringing some stuff with new update! Here are the patch notes.
addedNew effects are added for aura buffs on the enemies for the following enemies.
changedUpdates mentioned here applies to all similar abilities on different "Triggers", such as "On Acrobatics", "On Reload" etc.
changedOn "Trigger" Flame Explosion area is increased by 200%.
changedOn "Trigger" Flame Explosion damage is increased from 100-120 to 300-360.

We are bringing some stuff with new update! Here are the patch notes.

New Visual Effects

New effects are added for aura buffs on the enemies for the following enemies.

  • Wolf Banner Rider

  • Slave Giant

  • Armored Slave Giant

These enemies provide aura effect buffs, making allies near them immune to Chill (Slave Giant) or Slow (Wolf Banner Rider). Another effect is ready for an unannounced enemy, providing Fire Immunity to allies nearby.

Updated "On Trigger" Properties

Updates mentioned here applies to all similar abilities on different "Triggers", such as "On Acrobatics", "On Reload" etc.

  • On "Trigger" Flame Explosion area is increased by 200%.

  • On "Trigger" Flame Explosion damage is increased from 100-120 to 300-360.

  • On "Trigger" Chill Explosion area is increased by 200%.

  • On "Trigger" Cluster Bombs' damage per bomb increased from 75-85 to 175-275.

  • On "Trigger" Cluster Bombs' number of bombs are increased from 4 to 6.

  • On "Trigger" Cluster Bombs area increased by 40%.

We will continue to explore and adjust underwhelming properties in future updates.

New Challenges

  • Over 20 new challenges has been added.

  • Difficulty Mode challenges has been adjusted. Now you can do Regular Mode and Difficulty Mode challenges seperately, meaning there are more ways to farm resources.

Balance Changes for Levels

  • Central Chamber starting resource is increased from 650 to 750.

  • Central Chamber minimum resource per wave increased from 300 to 375, maximum resource per wave increased from 480 to 600.

This update will go live for both main game and prologue versions.

Cheers!

Source

Steam News / 27 June 2024

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