What changed
1 fix0 additions0 changes0 removals
fixedFixed a bug where a warrior could continue to act after landing on the ground if he died while jumping. -Fixed a bug that the player's collision detection exists for only one frame at the moment of defeating the boss. If you die in this one frame, there is a possibility of soft rock, so I disabled the collision detection. -Fixed event processing in the inn. (The black screen bug could not be reproduced in the developer's environment, but the bug may have been fixed.)
Castle in The Clouds DX changes
fixedFixed a bug where a warrior could continue to act after landing on the ground if he died while jumping. -Fixed a bug that the player's collision detection exists for only one frame at the moment of defeating the boss. If you die in this one frame, there is a possibility of soft rock, so I disabled the collision detection. -Fixed event processing in the inn. (The black screen bug could not be reproduced in the developer's environment, but the bug may have been fixed.)
-Fixed a bug where a warrior could continue to act after landing on the ground if he died while jumping. -Fixed a bug that the player's collision detection exists for only one frame at the moment of defeating the boss. If you die in this one frame, there is a possibility of soft rock, so I disabled the collision detection. -Fixed event processing in the inn. (The black screen bug could not be reproduced in the developer's environment, but the bug may have been fixed.)