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Steam News29 April 20262mo ago

1.1 - Major Balance Update

Hi everyone. Thank you for all of your feedback and for your patience as we worked on balancing the game. Here is the list of updates for 1.

Full notes

Full castle idler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes1 removal
  • Balance
  • Gameplay
addedAdded damage indicators when enemies get hit (can be turned off in settings)
addedAdded ability to view the tower's DPS over the past 5 seconds by hovering over the tower
addedAdded a free new prestige that prevents attack speed from resetting after prestiging
addedAdded a free new prestige that prevents damage from resetting after prestiging
removedNo longer allow players to get more than the required prestiges in each row
changedBomb artillery can now target the last enemy in line.

castle idler changes

addedAdded damage indicators when enemies get hit (can be turned off in settings)
addedAdded ability to view the tower's DPS over the past 5 seconds by hovering over the tower
addedAdded a free new prestige that prevents attack speed from resetting after prestiging
addedAdded a free new prestige that prevents damage from resetting after prestiging
removedNo longer allow players to get more than the required prestiges in each row

Hi everyone. Thank you for all of your feedback and for your patience as we worked on balancing the game.

Here is the list of updates for 1.1 version:

  • Added damage indicators when enemies get hit (can be turned off in settings)

  • Added ability to view the tower's DPS over the past 5 seconds by hovering over the tower

  • Added a free new prestige that prevents attack speed from resetting after prestiging

  • Added a free new prestige that prevents damage from resetting after prestiging

  • Allow refunding previous prestige row without refunding lower rows

  • No longer allow players to get more than the required prestiges in each row

  • Bomb artillery can now target the last enemy in line.

  • Nerfed enemy health values

  • Buffed Flame Towers

These updates should make the progression a lot smoother. If you experience a drop in framerate after this update, please let us know in the Steam Discussion Hub or our Discord.

If you encounter any other issues or have further feedback, please let us know.

Thanks again for your support. <3

Source

Steam News / 29 April 2026

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