Full notes
Full Castle Greyrot update
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Repeated intro
Hello everyone! In this update, I focused on removing confusion about how many skills you need to cast to unlock certain features. I've also replaced the static stat screen with a live, dynamic one. Let me explain the details...
What changed
- Gameplay
- Balance
- Maps
Castle Greyrot changes
First major change is Turn Orders! Yes, in battle you can see enemy turn order. No more guessing when the enemy will attack you.
When you select a class or browse your character's page you can see their actual stats. Character page where you equip stuff have a better detailed stat sceen now.
Skills now have a tracker that tells you how many times you've used your skill. It was annoying not knowing that information.
Added Content:
If you've defeated Bad Omen you can unlock Archer class.
Pathway to Night now have a new stage called "First Night"
2 Achievements
So, with those changes Castle Greyrot will have better clarity on giving their users information.
Until the next update, take care!
Source
Changelog.gg summarizes and formats this update. How we read updates.
