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Steam News7 September 20241y ago

1.1.8 Patch

1.1.8 is a minor update with additional fixes to reported issue and some minor adjustments to the camera. Changes: Battlements can now be built at height 4 when on a tower starting with a Vault.

Full notes

Full Castle Constructor update

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What changed

3 fixes4 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Maps
addedChanges:Battlements can now be built at height 4 when on a tower starting with a Vault.
addedChanges:Added a 'quit game' button to the options menu to allow for quickly exiting without having to return all the way back to the main island of the menu.
addedChanges:Added right click drag as an additional way to move the camera around.
addedChanges:Added faster movement using 'wasd' when holding down 'Shift'.
changedChanges:Slightly increased the normal movement speed.
fixedFixes:Fixed an issue where some enemies would not appear in a level due to an oversight in the code handling which enemies could be selected to come in next. This resulted in a chance of later game enemies never being added to the list and thus never showing up even when getting to wave 100+ in endless.

1.1.8 is a minor update with additional fixes to reported issue and some minor adjustments to the camera.

Changes:

  • Battlements can now be built at height 4 when on a tower starting with a Vault.

  • Added a 'quit game' button to the options menu to allow for quickly exiting without having to return all the way back to the main island of the menu.

  • Added right click drag as an additional way to move the camera around.

  • Added faster movement using 'wasd' when holding down 'Shift'.

  • Slightly increased the normal movement speed.

Fixes:

  • Fixed an issue where some enemies would not appear in a level due to an oversight in the code handling which enemies could be selected to come in next. This resulted in a chance of later game enemies never being added to the list and thus never showing up even when getting to wave 100+ in endless.

  • Game will no longer get stuck on the transition screen if clicking the triggering button again before the transition completes.

  • Fixed an issue where the game would softlock if the player lost during the transition when returning to the map.

  • Made sure that the reporting tool can be closed if an error occurs when submitting a report.

  • Visual effect for Battle Drums will now correctly reach the full height of the tower even when using vault.

Source

Steam News / 7 September 2024

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