Full notes
Full Castle Constructor update
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What changed
2 fixes1 addition1 change1 removal
- Balance
- Store
- Gameplay
changedChanges:Archers: Improved accuracy when shooting at enemies that are climbing or standing still at the top of the keep.
fixedFixes:Endless: Sawyer tech now correctly applies even if the tech is purchased after a stone wall has already been purchased in the current wave.
addedFixes:Endless: Card unlock points are now properly reset when starting a new level and players will start with 1 point.
removedFixes:Archers: Adjusted how shooting arrows is handled to catch some cases where the arrow could collide with the unit shooting it and be removed right away.
fixedFixes:Bug Reporting: Made sure when there is an error in submitting a report the error message can be closed by clicking on it.
A small patch to fix some reported issues. List is below.
Changes:
- ArchersImproved accuracy when shooting at enemies that are climbing or standing still at the top of the keep.
Fixes:
Endless: Sawyer tech now correctly applies even if the tech is purchased after a stone wall has already been purchased in the current wave.
- EndlessCard unlock points are now properly reset when starting a new level and players will start with 1 point.
- ArchersAdjusted how shooting arrows is handled to catch some cases where the arrow could collide with the unit shooting it and be removed right away.
Bug Reporting: Made sure when there is an error in submitting a report the error message can be closed by clicking on it.
Source
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