Full notes
Full Castle Constructor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions1 change0 removals
- Fixes
- Gameplay
fixedFixes:Levels - Fixed the edge tiles on the Flood Plains level not properly being set as unbuildable.
fixedFixes:Targetting - Fixed an issue with aiming volleys, catapults, etc where the end point would jump around while the mouse cursor was near enemies.
changedFixes:Keep - Adjusted pathfinding to keep enemies from getting stuck at the base of the keep.
This patch fixes some more reported issues. See the list below.
Fixes:
Levels - Fixed the edge tiles on the Flood Plains level not properly being set as unbuildable.
Targetting - Fixed an issue with aiming volleys, catapults, etc where the end point would jump around while the mouse cursor was near enemies.
Keep - Adjusted pathfinding to keep enemies from getting stuck at the base of the keep.
Source
Changelog.gg summarizes and formats this update. How we read updates.
