Full notes
Full Castle Constructor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
So far the game seems to be pretty stable and working well based on the limited number of reports we have received. However there were a few minor issues which this patch should take care of.
If you are still encountering any problems with the game please send in a report or post it on the discord.
Fixes:
UI - Fixed a ui issue where both the "Final Wave!" text and the current wave number would both be shown during the final wave on campaign level with more than 15 waves.
Siege Towers - Fixed a potential null reference when trying to connect to a tower.
Ranged Soldiers - Made some changes to avoid a weird unity issue.
Source
Changelog.gg summarizes and formats this update. How we read updates.
