Full notes
Full Castle Agony update
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What changed
- Gameplay
- Events
- Store
- Performance
Castle Agony changes
Hi everyone It has been a very long time since there has been an update to Castle Agony, but I'm excited to announce a very large one!
I've been working very hard over the last few months making huge improvements, changing the combat system under the hood, bug fixing and adding a new content to aid you in your vampire slaying.
Here is a list of new Content!
Changed character movement, the screen now moves much smoother and the player character walks faster in general
Large combat system changes to be more efficient (still looks the same to the user)
Souls can now be collected as a reward after combat!
Added a creepy shopkeeper, he appears in 2 different places in the world and you may purchase things from him using souls.
Added Soul Bow weapon, uses collected souls as ammunition and can be bought from the Shopkeeper.
Added a new craftable item 'Arrows'. These require 3 new materials to make: Sticks, Flint and Feather
Bug fixes and crash fixes that were already in the base game.
Two new steam achievements!
This will corrupt current saves as it was such a large update with new content but I hope you will all find that it's worth it. Combat rewards is definitely a game changer.
Enjoy fearless vampire killers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
