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Steam News28 May 20261mo ago

Castella Early Acess Patch Notes 0.53.0:

Balance: - Decrease life multiplier for mini-bosses in the starting waves: x2 -> x 1.5 - Nerf Miniboss Waves on Wave 5: reduce quantity of enemies - Increase Range for Crossbows & Electric Mages: 5 -> 5.

Full notes

Full Castella update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedBalance: - Decrease life multiplier for mini-bosses in the starting waves: x2 -> x 1.5 - Nerf Miniboss Waves on Wave 5: reduce quantity of enemies - Increase Range for Crossbows & Electric Mages: 5 -> 5.5 tiles - Decrease wall cost on roads: x10 -> x5 - Increase Fire Mage Base Damage: 1.25 -> 1.5 - Increase Mortar single target base Damage: 1 -> 1.5 (area damage still on 3)
5 - Increase Mortar single target base Damage:11.55 - Increase Mortar single target base Damage: increased, buff

Castella changes

changedBalance: - Decrease life multiplier for mini-bosses in the starting waves: x2 -> x 1.5 - Nerf Miniboss Waves on Wave 5: reduce quantity of enemies - Increase Range for Crossbows & Electric Mages: 5 -> 5.5 tiles - Decrease wall cost on roads: x10 -> x5 - Increase Fire Mage Base Damage: 1.25 -> 1.5 - Increase Mortar single target base Damage: 1 -> 1.5 (area damage still on 3)

Balance: - Decrease life multiplier for mini-bosses in the starting waves: x2 -> x 1.5 - Nerf Miniboss Waves on Wave 5: reduce quantity of enemies - Increase Range for Crossbows & Electric Mages: 5 -> 5.5 tiles - Decrease wall cost on roads: x10 -> x5 - Increase Fire Mage Base Damage: 1.25 -> 1.5 - Increase Mortar single target base Damage: 1 -> 1.5 (area damage still on 3)

Fixes

  • Fix Wolfs sometimes ignore gates
  • Fix Camera Clip distance

Fix Electric wizard

High Voltage Mastery vfx scale - Fix Plague Doctor: Miasma Mastery vfx

Source

Steam News / 28 May 2026

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